The 12 connection limit has been fixed as far as I know.

On 1/23/07, Nankun Huang <[EMAIL PROTECTED]> wrote:

Hi people
From what I understand, there's a bug which cause all connection to be
lost when there are too many connections that are using the Red5 server,
this is what is preventing me from using Red5 for large volume deployment.
Has this bug been fixed yet?

NK

On 1/23/07, Chris Allen <[EMAIL PROTECTED]> wrote:

> On 1/23/07, Max Gieselmann <[EMAIL PROTECTED] > wrote:
> >
> > Hey,
>
>
> Hi Max,
>
> >
> > I am sure that this questions have been asked before but I can't find
> > the answers ;).
>
>
> The reason you can't find the answer is because there isn't one. ;-)
> Red5 is still under heavy development and many changes are being made to the
> server as I write this. Therefore we haven't been able to generate
> statistics like you are looking for.
>
> There have been informal reports on this mailing list about Red5
> performance, so I would recommend looking at the archives for that
> information. http://osflash.org/mailman/listinfo/red5_osflash.org (use
> google with the site param set to http://osflash.org)
>
> We will be making a priority of testing performance in future versions,
> and we are actually putting together a whole testing team to accomplish much
> of this.
>
> I want to build a project that deals with webcam and sound streaming.
> > FMS is much to costly for my purposes, so I am using Red5.
> > Everything works fine, but I need some information about the
> > capacities of Red5.
>
>
> I'm glad to hear everything is working for you.
>
> -How many 
simultaneous<http://dict.leo.org/ende?lp=ende&p=/gQPU.&search=simultaneous>connections/streams
 does Red5 support?
> > (Would it be possible to run up to 1000 connections)
> > -Are there any limits about the bandwidth?
> > -Can you tell me something about systemressources that the server will
> > need?
> > -Is there a way to run multiple instances of Red5 on one server.
>
>
> Redundancy solutions on multiple servers will also be addressed before
> the 1.0 release. For now you could look at using the WAR version and use
> the same techniques one would use for a servlet engine of your choice.
>
>
> > Thank you very much,
>
>
> No problem. Sorry that we don't have exact answers for you.
>
>
> > Max
>
> (I am from germany, I hope it was possible to understand my questions)
>
>
> Man, your English is excellent! I understood all of it. :-)
>
>
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>
>
>

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