http://69.42.91.84:5080/PROG.swf

Progressive Download example very stable, not a route problem, scrub 
works but it recognises its prog download and seeks 10 seconds ahead, 
anything more than 10 seconds it complains that its a bad seek point.

Dan Rossi wrote:
> Here, click the video window the status window will appear and click to 
> remove. You will find the buffer length in FMS stays constant it picks 
> up while its playing. So it seems while its playing it constantly keeps 
> the 8 second buffer, and starts immediately , it seems to stop before 
> the duration though !
>
> http://69.42.91.84:5080/FMS.swf
>
> Now check the red5 copy of the exact same code, it prebuffers unlike FMS 
> , and the buffer length dies after the allowed buffer time,. it doesnt 
> seem to pick up while playing, so plays buffers plays buffers etc, 
> unlike FMS which plays and during playing its constantly adding to the 
> buffer. Something isnt right pushing the data rate out, its not a route 
> issue as i would have thought it could still be a network utilisation 
> thing but its a network thing so way over my head.
>
> http://69.42.91.84:5080/RED5.swf
>
> We've put scrub control in now so cant go back to progressive 
> downloading unless there is a way to scrub maybe start playing at the 
> set position rather than seek ? Maybe thats how google video does it ?
>
> It seems since making a few of the players live cpu has picked up to 20% 
> and java is using 500MB of ram, ive set a min of 500 and max of 1000 on 
> the memory, should i be extending this ? What makes it want to use up so 
> much memory and stay there, when i reboot it goes back to 75MB then 
> picks up from there, something is filling it and not releasing.
>
>
>
>
>   


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