http://69.42.91.84:5080/PROG.swf
Progressive Download example very stable, not a route problem, scrub works but it recognises its prog download and seeks 10 seconds ahead, anything more than 10 seconds it complains that its a bad seek point. Dan Rossi wrote: > Here, click the video window the status window will appear and click to > remove. You will find the buffer length in FMS stays constant it picks > up while its playing. So it seems while its playing it constantly keeps > the 8 second buffer, and starts immediately , it seems to stop before > the duration though ! > > http://69.42.91.84:5080/FMS.swf > > Now check the red5 copy of the exact same code, it prebuffers unlike FMS > , and the buffer length dies after the allowed buffer time,. it doesnt > seem to pick up while playing, so plays buffers plays buffers etc, > unlike FMS which plays and during playing its constantly adding to the > buffer. Something isnt right pushing the data rate out, its not a route > issue as i would have thought it could still be a network utilisation > thing but its a network thing so way over my head. > > http://69.42.91.84:5080/RED5.swf > > We've put scrub control in now so cant go back to progressive > downloading unless there is a way to scrub maybe start playing at the > set position rather than seek ? Maybe thats how google video does it ? > > It seems since making a few of the players live cpu has picked up to 20% > and java is using 500MB of ram, ive set a min of 500 and max of 1000 on > the memory, should i be extending this ? What makes it want to use up so > much memory and stay there, when i reboot it goes back to 75MB then > picks up from there, something is filling it and not releasing. > > > > > _______________________________________________ Red5 mailing list [email protected] http://osflash.org/mailman/listinfo/red5_osflash.org
