Gday this is a port from FMS and modified source from the Wowza code 
which kinda fixed up my calculation problems. Its sending packets 3 
times you could try and reduce this. I still think there should be a 
better way to do this either in Mina or something else ?

Gregor Rot wrote:
> Congratulations Dan for the bandwidth detection,
>
> i am starting to use it in my app. and i notice the following:
>
> - i check the bandwidth every 10 seconds because i am plotting the data into
> a graph and i also have 1 audio stream open
>
> The fact is that the check greatly influences the audio stream delay,
> pushing it to 3,4 seconds, then the stream readjusts, then after another
> bandwidth check it increases again...i didn't take a close look at the
> bandwidth codecode but do you think it would be possible to change it (send
> less data?) and have approx. the same accuracy with smaller inpact on
> streaming and other data exchange?
>
> tnx,
> Gregor
>
>
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