Gday this is a port from FMS and modified source from the Wowza code which kinda fixed up my calculation problems. Its sending packets 3 times you could try and reduce this. I still think there should be a better way to do this either in Mina or something else ?
Gregor Rot wrote: > Congratulations Dan for the bandwidth detection, > > i am starting to use it in my app. and i notice the following: > > - i check the bandwidth every 10 seconds because i am plotting the data into > a graph and i also have 1 audio stream open > > The fact is that the check greatly influences the audio stream delay, > pushing it to 3,4 seconds, then the stream readjusts, then after another > bandwidth check it increases again...i didn't take a close look at the > bandwidth codecode but do you think it would be possible to change it (send > less data?) and have approx. the same accuracy with smaller inpact on > streaming and other data exchange? > > tnx, > Gregor > > > _______________________________________________ > Red5 mailing list > [email protected] > http://osflash.org/mailman/listinfo/red5_osflash.org > > _______________________________________________ Red5 mailing list [email protected] http://osflash.org/mailman/listinfo/red5_osflash.org
