Perhaps that's my fault. I was away all afternoon, so I didn't get to see
the rest of the testing, but I suggested including some text fields with
the buffer length and frame rate, and didn't elaborate on how to do that.
Maybe for the tests tomorrow? :)
He'd need to setup a listener to refresh those values, something along
these lines in the Action Script code on the first frame, preferably
after the net stream has been initialized:
var time_interval:Number = setInterval(updateRates, 50, this.ns);
function updateRates(my_ns:NetStream) {
if ((my_ns.time != null) && (my_ns.bufferLength != null)) {
bufferLength.text = my_ns.bufferLength;
frameRate.text = Math.floor(my_ns.currentFps * 100) / 100;
}
}
Or code to that effect ... otherwise they'll just remain static.
Till anon,
Nate
On Wed, 25 Apr 2007, Sales Department wrote:
> I don't think the buffer and frame rate are reporting correctly. It
> looks like they don't update after launch.
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