Perhaps that's my fault.  I was away all afternoon, so I didn't get to see
the rest of the testing, but I suggested including some text fields with
the buffer length and frame rate, and didn't elaborate on how to do that.  
Maybe for the tests tomorrow?  :)

He'd need to setup a listener to refresh those values, something along
these lines in the Action Script code on the first frame, preferably
after the net stream has been initialized:

var time_interval:Number = setInterval(updateRates, 50, this.ns);

function updateRates(my_ns:NetStream) {
   if ((my_ns.time != null) && (my_ns.bufferLength != null)) {
      bufferLength.text = my_ns.bufferLength;
      frameRate.text = Math.floor(my_ns.currentFps * 100) / 100;
   }
}


Or code to that effect ... otherwise they'll just remain static.

Till anon,

Nate


On Wed, 25 Apr 2007, Sales Department wrote:

> I don't think the buffer and frame rate are reporting correctly.  It
> looks like they don't update after launch.


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