Charles, 1. In that case, you need a server app (the RTP server) that the client applications (RTP clients) connect to and push their audio to. (any datatype you want)
2. Then, in this server app you will need to mux the audio from these clients to a single Red5-compatible audio stream. Pick any one you like best. 3. Then, you need this server app to connect as a client to Red5 (RTMPClient class) and publish the muxed stream in a (room) scope. 4. Then, flash clients can connect to that scope and play the stream like they normally would. You will have to figure out how to do part 1 and 2 and let 3 and 4 be handled by Red5 and the client side flash apps. HTH, /Rob _______________________________________________ Red5 mailing list [email protected] http://osflash.org/mailman/listinfo/red5_osflash.org
