Charles,

1. In that case, you need a server app (the RTP server) that the client
applications (RTP clients) connect to and push their audio to. (any
datatype you want)

2. Then, in this server app you will need to mux the audio from these
clients to a single Red5-compatible audio stream. Pick any one you like
best.

3. Then, you need this server app to connect as a client to Red5
(RTMPClient class) and publish the muxed stream in a (room) scope.

4. Then, flash clients can connect to that scope and play the stream
like they normally would.

You will have to figure out how to do part 1 and 2 and let 3 and 4 be
handled by Red5 and the client side flash apps.

HTH,

/Rob

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