It seems these also return -1 when a stream closes.

public long getOverallBandwidth()
    {
        return getChannelBandwidth()[IBandwidthConfigure.OVERALL_CHANNEL];
    }
   
    public long getInitialBandwidth()
    {
        return 
getChannelInitialBurst()[IBandwidthConfigure.OVERALL_CHANNEL];
    }


Dan Rossi wrote:
> Hi i was wondering how the bandwidth configurer is suppose to work, ie 
> is it application wide or per connection ?
>     public void setOverallBandwidth(long value)
>     {
>         getChannelBandwidth()[IBandwidthConfigure.OVERALL_CHANNEL] =
>             value * 1024;
>     }
>    
>     public void setInitialBandwidth(long value)
>     {
>         getChannelInitialBurst()[IBandwidthConfigure.OVERALL_CHANNEL] =
>             value * 1024;
>     }
>
> I have these but im not sure if they affect just the connection or the 
> entire app. Im trying to set these on a per subscope basis. So 
> connections so one sub scope is shaped different to another subscope. 
> And for instance if the bandwidth does get shaped on the particular sub 
> scope it will either stop further connections or just simply shape the 
> streams.
>
> Let me know having to work out how to setup some config which gets 
> loaded into a hashmap on app startup which can be called on room 
> connections. Our current setup has bandwidth limits of 7MB per "sub 
> scope" on a windows media server.
>
> _______________________________________________
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> [email protected]
> http://osflash.org/mailman/listinfo/red5_osflash.org
>
>   


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