Timothy Ballew of 8-bit Bear Consulting will discuss the importance of
iterative usability testing during video game development. Topics covered
during this presentation will include a definition of usability, how gaming
usability differs from regular usability, why usability testing is not the
same as QA, examples of gaming usability testing and other relevant topics
(time permitting). This meeting is organized by Austin UPA, a chapter of the
Usability Professionals Association.



While it's not a deal-breaker, please RSVP so that we can get a rough
headcount. See the RSVP link below.



Date and Time:
Thursday, July 30, 2009
6:00 PM



Location:
Kick Butt Coffee at the Triangle

4600 W. Guadalupe, Suite B2

Austin, TX 78751

Map: http://bit.ly/fPzKP



RSVP:
http://austinupa.ning.com/ then click on "July Meeting: Video Game Usability
Testing - Answering the Why" in the events section.  If you haven't signed
up on the Austin UPA website, then you'll need to - the link is on the upper
right, and it’s free.



We hope to see you there!

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