URL:
<http://gna.org/task/?func=detailitem&item_id=1658>
Summary: Submission of Zephyrion
Project: Gna! Administration
Submitted by: elenthir
Submitted on: Mon 05/02/2005 at 17:29
Status: None
Approval Status: None
Should Start On: Mon 05/02/2005 at 00:00
Should be Finished on: Thu 05/12/2005 at 00:00
Category: Project Approval
Priority: 5 - Normal
Privacy: Public
Assigned to: None
Open/Closed: Open
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Details:
Site Admin. Approval/Edition URL:
<https://gna.org/admin/groupedit.php?group_id=1024>
###### ORIGINAL SUBMISSION DETAILS ######
System Group Name:
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zephyrion
Full Name:
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Zephyrion
Type:
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Programs
License:
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GNU General Public License V2 or later
Other License:
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Description:
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The name of the project is Zephyrion. The project aims to
developping a 3D MMORPG. For now the team is made
of 6 developpers and 1 artist. 3D engine will be developped in order
to run on OpenGL-able OS. We want to
develop a DirectX version of the 3D engine as well. Furthermore, we will try
to have the engine running on multi platforms : linux, windows, xbox or
playstation. The game will be developped in C++. This project differs from
others because we want to develop a network game
based on P2P in order to decrease bandwidth usage.
Moreover we want to add features to the game as
player's house, monster spawning based on population
laws (more monsters make spawn more monsters and
so on until characters clean the area and keep it clean). Fights are one of
our most important issue and we want to make them more interactive and not
just clicking and waiting the monster die;for that, we will implement
localized damages, combo between skills from one or multiple characters.
For now we have just few lines of code that are the basis of our 3D engine.
Implemented features are just opening a window and initializing the renderer.
The source code are not on the web but if you want a copy of these files we
can forward them to you.
Other Software Required:
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Other Comments:
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