URL:
<http://gna.org/task/?func=detailitem&item_id=3198>
Summary: Submission of Zaqaru
Project: Gna! Administration
Submitted by: breholee
Submitted on: lundi 01.05.2006 à 21:49
Status: None
Approval Status: None
Should Start On: lundi 01.05.2006 à 00:00
Should be Finished on: jeudi 11.05.2006 à 00:00
Category: Project Approval
Priority: 5 - Normal
Privacy: Public
Assigned to: None
Open/Closed: Open
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Details:
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Full Name:
----------
Zaqaru
System Group Name:
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zaqaru
Type:
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Programs
License:
--------
GNU General Public License V2 or later
Description:
------------
Zaqaru is a platform/puzzle game. You've got to run around
levels and collect coins while avoiding enemies to unlock
the next levels. The only available weapon is used to dig
and slow down or kill the enemies.
This concept is similar to the one from games like
XScavenger (and importing levels from such games is
considered), but the game design of Zaqaru emphasizes on
some new aspects and features: 3D levels, the use of
jumper pads and teleporters rather than ladders and
horizontal poles, moving platforms, and several AI styles
for enemies.
The development/target platform is GNU/Linux. The
programming language is C++. The libraries involved are
Boost and SDL.
Although I've worked on a prototype to test the design,
I'm now starting from scratch. Here is a tarball (skeleton
based on autoproject) :
http://breholee.org/files/tmp/zaqaru/zaqaru-0.0-gna1.tar.gz
Other Software Required:
------------------------
- SDL (with sub-libraries SDL_*) : LGPL, http://libsdl.org
- Boost : Boost Software License, http://boost.org
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