URL:
  <http://gna.org/task/?7353>

                 Summary: Submission of Fast WebGL Library
                 Project: Gna! Administration
            Submitted by: valdasb
            Submitted on: Tue 08 Mar 2011 04:08:35 AM GMT
                  Status: None
         Approval Status: None
         Should Start On: Tue 08 Mar 2011 12:00:00 AM GMT
   Should be Finished on: Fri 18 Mar 2011 12:00:00 AM GMT
                Category: Project Approval
                Priority: 5 - Normal
                 Privacy: Public
             Assigned to: None
             Open/Closed: Open
         Discussion Lock: Any

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Details:

A new project has been registered at Gna! 
This project account will remain inactive until a site admin approves or
discards the registration.


= Registration Administration =

While this item will be useful to track the registration process, *approving
or discarding the registration must be done using the specific Group
Administration <https://gna.org/siteadmin/groupedit.php?group_id=3254> page*,
accessible only to site administrators, effectively *logged as site
administrators* (superuser):

* Group Administration
<https://gna.org/siteadmin/groupedit.php?group_id=3254>


= Registration Details =

* Name: *Fast WebGL Library*
* System Name:  *wgle*
* Type: Programs
* License: GNU General Public License V3 or later

----

==== Description: ====
This project is about creating an open-source WebGL library.

Web developers not well versed in 3D computer graphics find it difficult to
get started programming 3D websites using WebGL. This is due to the fact that
WebGL is a very low-level graphics API that essentially requires the developer
to learn OpenGL ES. Learning this also requires learning relatively advanced
mathematics. Therefore, most web developers are not currently using WebGL to
create 3D websites. This project is different from other currently available
WebGL libraries because it provides the developer with even a higher
abstraction to work with. In this way, 3D website development productivity is
greatly improved and the steep learning curve usually associated with OpenGL
disappears.

I haven't started working on the code b/c I need a public version control
repository.

This is libre software because WebGL is an open standard and there are free
javascript implementations available.







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  <http://gna.org/task/?7353>

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