Hello all,
I may become typical to repeat my self over and over, and those proposals
are already declined,
but since I do a little bit care I will become a little bit typical ;)

1) Move to Github. More advertisement, easy to watch the changes, obvious
advantages.
A notice here, BGO has poor communication outside of GNOME developers, in
comparison with smaller projects in Github.

2) Change release cycle schedule on applications. I don't believe that
people are very excited to contribute on something
and wait for 6 months to see it "live" coz of UI freeze policy. It's bad
for users and for development in general too.


3) Have more acceptance. I know you may don't want some "features", but it
is better than having an
under-development module. Plus these contributors are likely to work on
other things as well.

My point is that maintainers should might give a bit more freedom to
contributors. Talking about
the under maintained modules -at least.

Another notice here, is that I believe very much to "ownership", as the
only model for people to really
care for anything. Like the communism vs capitalist model, You know what I
mean, right?

4) More importantly have clear roadmaps with what features you want in each
application.

5) Use socials and promote the things you're working at!

6) I would say about the poor documentation and how to start with Gnome
development, but you're already working
on these, although might a bit slow :)

And by the way as a Gnome user, my biggest complain from GNOME is the lack
of Gnome Cloud accounts
to sync our settings, GOA, etc on new installations. And probably that
requires a GNOME OS which is my second
biggest complain ;)

I wish you well!
- alex


On Thu, Apr 16, 2015 at 12:37 AM, Sriram Ramkrishna <[email protected]>
wrote:

> On Wed, Apr 15, 2015 at 12:30 PM, Matthias Clasen
> <[email protected]> wrote:
> >
> > Some of the others are unfortunately stalled or stagnant. In some
> > cases, maintainers are lacking and patches are rotting in bugzilla. In
> > other cases, we just don't have experienced enough developers around
> > to lift the apps 'over the threshold' of usefulness.
> >
>
> We really need to be fixating on increasing our developer pool.  I
> feel like that we've been relying on our paid developers to do all the
> heavy lifting.
>
> I also feel we should be spending an entire cycle not only on what
> Allan is talking about, but also lowering the bar on getting apps.
> For instance, glade still has a number of outstanding patches that
> have not been reviewed which makes it difficult to play around with UI
> for at least newcomers.
>
> sri
> _______________________________________________
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