On Wednesday 26 August 2015 06:13:55 Jeremy Whiting wrote: > > I took a quick stab at porting amor to Qt5/kf5 and it shouldn't be too > hard, but the question is should it be ported at all? The previous > maintainer hasn't touched it in quite some time. The code is X11 > specific, and the whole concept won't work on Wayland anyway because > windows don't know about each other and can't position themselves.
Well we're not using wayland just yet, so that argument doesn't really hold IMHO. I know my wife will be sad if we kill amor ;) I vote for it to be ported to KF5 and moved to kdegames, but OK, I don't care enough to actually maintain it, so this is just my input, the one who does the work decides. -- David Faure, [email protected], http://www.davidfaure.fr Working on KDE Frameworks 5 _______________________________________________ release-team mailing list [email protected] https://mail.kde.org/mailman/listinfo/release-team
