I've got some nickle code that draws trapezoids now; it's painfully 
slow, but at least it seems to generate the right results.  I think it 
will be useful in validating and debugging a "real" implementation.

> load "poly.5c"
> Draw::draw (t1)
> Draw::draw (t2)

Keith Packard        XFree86 Core Team        Compaq Cambridge Research Lab

(ed - I elided the sample application, please find it in CVS at
keithp.com (http://keithp.com has directions))
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