I've got some nickle code that draws trapezoids now; it's painfully slow, but at least it seems to generate the right results. I think it will be useful in validating and debugging a "real" implementation.
> load "poly.5c" > Draw::draw (t1) > Draw::draw (t2) Keith Packard XFree86 Core Team Compaq Cambridge Research Lab (ed - I elided the sample application, please find it in CVS at keithp.com (http://keithp.com has directions)) _______________________________________________ Render mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/render
