On Wednesday 18 September 2002 4:17 am, Allen Akin wrote: [...] | | I'm not saying all this would be easy, or that OpenGL already provides | everything that Render might need. But integrating 2D, 3D, and imaging | via the 3D API is the way Microsoft is going and Apple has already gone, | and was one of the design goals for OpenGL. Consumer-class hardware
You are speaking here about 3D rendering, or about *rendering in general*? I am, as many other office workers, primary user of different word processor(s), spearsheet(s), etc., and I am mostly concerned about quality of rendering for typical text. So far, Microsoft is a way behind FreeType in terms of quality for rendered text. Non-AA text in Win98/Win2000 is ugly, ClearType-rendered text is blurred and not easy to read. I have heard that many people found rendering of text in MacOS X blurry, too. I don't have Mac here and can't test, but due to specific of Mac platform (publishing market is primary target, close tights with Adobe, Quark), I tend to believe to the said words. | already provides most of the functionality and performance needed for | this in the PC space, and is getting cheaper and more capable very | quickly. Moving down-market into small and embedded systems is one of | the high priorities for OpenGL 1.X and 2.0 subsets, as cost- and | power-reduction efforts make accelerator hardware feasible there. | | Sorry for the rant; I guess I feel it necessary to repeat it | occasionally in hopes that we can keep our efforts from drifting too far | apart. | | Allen | _______________________________________________ | Render mailing list | [EMAIL PROTECTED] | http://XFree86.Org/mailman/listinfo/render -- Vadim Plessky http://kde2.newmail.ru (English) 33 Window Decorations and 6 Widget Styles for KDE http://kde2.newmail.ru/kde_themes.html KDE mini-Themes http://kde2.newmail.ru/themes/ _______________________________________________ Render mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/render
