** Patch added: "rallypoint.patch"
** Changed in: rts-peli
Assignee: (unassigned) => Milo (meelo)
newly trained unit will move straight off bounds...
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Status in RTS-peli: Fix Committed
Noticed that the unit will start moving somewhere after it pops out of a
building, followed it where it went and it went off bounds.. Looked around for
a second and noticed there was unitialized boolean which is checked when
building pops out an unit.
During testing everything seemed fine since my test case initialized that
value.. Should have tested more :(
Attachment has patch, in case someone wants to fix this before the fix is
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