There are already headers for timed messages and can tell if it is destined
for a saga, by either being an ISagaMessage, or has a ISagaFinder for the
message type. Something else that might help for your immediate needs would
be to add an additional ConsumerOf<TimedMessage>, a bit hackish also, but
depending on how soon you would like to deal with this it seems the easiest.

On Fri, Mar 11, 2011 at 6:29 AM, Jason Meckley <jasonmeck...@gmail.com>wrote:

> Oren, could you elaborate on the idea of a timeout header and saga
> completion? How would that work?
>

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