This cache exists in 0.2 and 0.3, but it only keeps track of songs, not
artists, and has a limit of 200 songs (i'll probably increase this limit,
130GB is much more then this could hold ;). Maybe it should prevent artists
too, but I'm not sure this would be better. Ah, and 0.3 should give you much
better results then 0.2.
I've been playing with tags, and it gives some interesting results. I wont
be able to work on it on the next weeks, but after that I have a lot of
ideas to work on. Any ideas are welcome too.

BTW, my rhythmbox crashes for me after a while, and it could be my plugin.
If you notice anything like this, let me know.

On Nov 24, 2007 1:39 PM, giopas <[EMAIL PROTECTED]> wrote:

> Hi again!
>
> After using your plugin for a while, I've found that if you use it for
> some hours, it falls in a kind of song loop (I don't mean artists, of
> course).
>
> I give you a quick exemple:
>
> Coldplay (most rated) song -> Oasis (probably the most rated) song ->
> Radiohead (probably the most rated) song -> Franz Ferdinand (probably
> the most rated) song -> Stereophonics (probably the most rated) song ->
> Verve (probably the most rated) song -> ...  -> Coldplay the same
> (probably the most rated) song (that could be the same of the
> beginning)...
>
> Obviously this is normal, because of the similarity retrieved by
> last.fm. Anyway I think that it would be cool to add a sort of cache of
> just-played songs, so that, after a completed loop, instead of playing
> the same song, it plays a new song of the same artist.
>
> It's just an idea, because in such a way you have more chance to always
> play a different song keeping at the same time the "similarity
> principle" of last.fm.
>
> My  2€cs.
>
> enjoy, ;)
> giopas
>
>
> ps: I have a rhythmbox library of 130 GB, so it's not a problem of small
> choise...
>
> --
> "The paradigm of competition is a race: by
> rewarding the winner, we encourage everyone
> to run faster. When capitalism really works
> this way, it does a good job; but its defenders
> are wrong in assuming it always works this way.
> If the runners forget why the reward is offered
> and become intent on winning, no matter how, they
> may find other strategies--such as, attacking
> other runners. If the runners get into a fist
> fight, they will all finish late."
> (GNU manifesto/R. Stallman)
>
> _______________________________________________
> rhythmbox-devel mailing list
> [email protected]
> http://mail.gnome.org/mailman/listinfo/rhythmbox-devel
>



-- 
Alexandre Rosenfeld
_______________________________________________
rhythmbox-devel mailing list
[email protected]
http://mail.gnome.org/mailman/listinfo/rhythmbox-devel

Reply via email to