Hi, Anyone here that knows a lot regarding LevelDB?
We have played around with LevelDB and found that when you accesses items that have existed but now are deleted, then the access is much slower, maybe 100 times slower. This is of course related to LevelDB only marking deleted items as deleted, and dont take them away immediately. But ... ... how can that be so slow? Whats happening? ... is this fixed after a compaction? ... can I force a compaction? BTW - we are using Basho eleveldb as front end to LevelDB. /Roland _______________________________________________ riak-users mailing list [email protected] http://lists.basho.com/mailman/listinfo/riak-users_lists.basho.com
