Yeah so it seems oldest/newest is a flawed notion I have to get over!
Siblings are so *ZEN* :)

On Mon, Oct 7, 2013 at 12:47 PM, Alex Rice <[email protected]> wrote:
> Yes, exactly that's what I'm working on. By knowing which sibling is
> the oldest and which is the newest it seems like I can usually figure
> out how to marge/apply the modifications. Things like Player profiles,
> friends lists, etc.
>
> On Mon, Oct 7, 2013 at 12:43 PM, Jeremiah Peschka
> <[email protected]> wrote:
>> There's no guarantee of return order as far as I know. Since you can't count
>> on clocks anyway...
>>
>> Are you trying to determine which data modifications to apply from multiple
>> siblings?
>>
>> ---
>> sent from a tiny portion of the hive mind...
>> in this case, a phone
>>
>> On Oct 7, 2013 11:40 AM, "Alex Rice" <[email protected]> wrote:
>>>
>>> Are they ordered by timestamp, and is the ordering guaranteed? (within
>>> the clock accuracy of course). Using the C# client Thanks,
>>> Alex
>>>
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