Hi Rifers, I got a conceptual question about the handling of global data. I want to implement a browser game with rife and therefore each player has individual data and needs access to global data. I thought on startup the webapp retrieves all global data from the database and stores it in a way it can be fast accessed. Maybe one singleton with access to various hashmaps behind it. That way it would be present in memory and no db action had to be made for the global data.
But I am not so sure about it now. It seems like every user/webapp action which involves data has to access the db. What about temporary data like if you have a sequence of actions. Do you have to save all the temporary data also to the db? E.g. you have a webapp where you are able to complete courses and each course consist of ten questions, but you only show one question at a time. Do have to store every answer in the db until all ten answers were given, although only the fact if the course was passed or not is relevant? hope you can help me out, Artur --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "rife-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/rife-users?hl=en -~----------~----~----~----~------~----~------~--~---
