Hi Rifers,

I got a conceptual question about the handling of global data. I want to 
implement a browser game with rife and therefore each player has 
individual data and needs access to global data.
I thought on startup the webapp retrieves all global data from the 
database and stores it in a way it can be fast accessed. Maybe one 
singleton with access to various hashmaps behind it. That way it would 
be present in memory and no db action had to be made for the global data.

But I am not so sure about it now. It seems like every user/webapp 
action which involves data has to access the db. What about temporary 
data like if you have a sequence of actions. Do you have to save all the 
temporary data also to the db? E.g. you have a webapp where you are able 
to complete courses and each course consist of ten questions, but you 
only show one question at a time. Do have to store every answer in the 
db until all ten answers were given, although only the fact if the 
course was passed or not is relevant?


hope you can help me out,
Artur


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