Revision: 1462
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=1462&view=rev
Author: rorthomas
Date: 2010-07-19 02:59:52 +0000 (Mon, 19 Jul 2010)
Log Message:
-----------
fixed envmaps, fixed indenting, added flags as resource
Modified Paths:
--------------
trunk/source/main/RigsOfRods.cpp
Added Paths:
-----------
trunk/bin/resources/flags.zip
Added: trunk/bin/resources/flags.zip
===================================================================
(Binary files differ)
Property changes on: trunk/bin/resources/flags.zip
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Modified: trunk/source/main/RigsOfRods.cpp
===================================================================
--- trunk/source/main/RigsOfRods.cpp 2010-07-19 02:57:24 UTC (rev 1461)
+++ trunk/source/main/RigsOfRods.cpp 2010-07-19 02:59:52 UTC (rev 1462)
@@ -143,15 +143,16 @@
loadMainResource("OgreCore", "Bootstrap");
//main game resources
LogManager::getSingleton().logMessage("Loading main resources");
- loadMainResource("airfoils",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+ loadMainResource("airfoils",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
loadMainResource("materials",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
- loadMainResource("meshes",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
- loadMainResource("overlays",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+ loadMainResource("meshes",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+ loadMainResource("overlays",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
loadMainResource("particles",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
- loadMainResource("mygui",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
- loadMainResource("layouts",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
- loadMainResource("scripts",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
- loadMainResource("textures",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+ loadMainResource("mygui",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+ loadMainResource("layouts",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+ loadMainResource("scripts",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+ loadMainResource("textures",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+ loadMainResource("flags",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
// optional ones
if (SETTINGS.getSetting("3D Sound renderer") != "No sound")
@@ -178,9 +179,6 @@
if(SETTINGS.getSetting("Motion blur") == "Yes")
loadMainResource("blur",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
- if(SETTINGS.getSetting("Envmap") == "Yes")
- loadMainResource("envmap",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
-
if(SETTINGS.getSetting("HeatHaze") == "Yes")
loadMainResource("heathaze",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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