Revision: 1462
          http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=1462&view=rev
Author:   rorthomas
Date:     2010-07-19 02:59:52 +0000 (Mon, 19 Jul 2010)

Log Message:
-----------
fixed envmaps, fixed indenting, added flags as resource

Modified Paths:
--------------
    trunk/source/main/RigsOfRods.cpp

Added Paths:
-----------
    trunk/bin/resources/flags.zip

Added: trunk/bin/resources/flags.zip
===================================================================
(Binary files differ)


Property changes on: trunk/bin/resources/flags.zip
___________________________________________________________________
Added: svn:mime-type
   + application/octet-stream

Modified: trunk/source/main/RigsOfRods.cpp
===================================================================
--- trunk/source/main/RigsOfRods.cpp    2010-07-19 02:57:24 UTC (rev 1461)
+++ trunk/source/main/RigsOfRods.cpp    2010-07-19 02:59:52 UTC (rev 1462)
@@ -143,15 +143,16 @@
        loadMainResource("OgreCore", "Bootstrap");
        //main game resources
        LogManager::getSingleton().logMessage("Loading main resources");
-       loadMainResource("airfoils", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+       loadMainResource("airfoils",  
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
        loadMainResource("materials", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
-       loadMainResource("meshes", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
-       loadMainResource("overlays", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+       loadMainResource("meshes",    
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+       loadMainResource("overlays",  
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
        loadMainResource("particles", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
-       loadMainResource("mygui", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
-       loadMainResource("layouts", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
-       loadMainResource("scripts", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
-       loadMainResource("textures", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+       loadMainResource("mygui",     
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+       loadMainResource("layouts",   
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+       loadMainResource("scripts",   
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+       loadMainResource("textures",  
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
+       loadMainResource("flags",     
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
 
        // optional ones
        if (SETTINGS.getSetting("3D Sound renderer") != "No sound")
@@ -178,9 +179,6 @@
        if(SETTINGS.getSetting("Motion blur") == "Yes")
                loadMainResource("blur", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
        
-       if(SETTINGS.getSetting("Envmap") == "Yes")
-               loadMainResource("envmap", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
-
        if(SETTINGS.getSetting("HeatHaze") == "Yes")
                loadMainResource("heathaze", 
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
 


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