Revision: 1598
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=1598&view=rev
Author: rorthomas
Date: 2011-01-26 01:44:56 +0000 (Wed, 26 Jan 2011)
Log Message:
-----------
fixed HT2 mode
Modified Paths:
--------------
trunk/source/main/Beam.cpp
Modified: trunk/source/main/Beam.cpp
===================================================================
--- trunk/source/main/Beam.cpp 2011-01-26 01:11:31 UTC (rev 1597)
+++ trunk/source/main/Beam.cpp 2011-01-26 01:44:56 UTC (rev 1598)
@@ -2787,26 +2787,27 @@
if (state!=SLEEPING && state!=NETWORKED &&
state!=RECYCLE)
{
// calculate average position (and smooth)
- if(trucks[t]->freecinecamera > 0)
+ if(freecinecamera > 0)
{
// fix for detaching beams
- trucks[t]->position =
trucks[t]->nodes[cinecameranodepos[0]].AbsPosition - cinecam_avg_offset;
- for (int n=0; n<trucks[t]->free_node;
n++)
+ position =
nodes[cinecameranodepos[0]].AbsPosition - cinecam_avg_offset;
+ for (int n=0; n<free_node; n++)
{
- trucks[t]->nodes[n].smoothpos =
trucks[t]->nodes[n].AbsPosition;
+ nodes[n].smoothpos =
nodes[n].AbsPosition;
}
+
} else
{
Vector3 aposition = Vector3::ZERO;
- for (int n=0; n<trucks[t]->free_node;
n++)
+ for (int n=0; n<free_node; n++)
{
- trucks[t]->nodes[n].smoothpos =
trucks[t]->nodes[n].AbsPosition;
- aposition +=
trucks[t]->nodes[n].smoothpos;
+ nodes[n].smoothpos =
nodes[n].AbsPosition;
+ aposition += nodes[n].smoothpos;
}
- trucks[t]->position = aposition /
free_node;
+ position = aposition / free_node;
}
+ }
- }
if (floating_origin_enable &&
nodes[0].RelPosition.length()>100.0)
{
moveOrigin(nodes[0].RelPosition);
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