Revision: 1637
          http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=1637&view=rev
Author:   rorthomas
Date:     2011-02-02 20:29:48 +0000 (Wed, 02 Feb 2011)

Log Message:
-----------
fixed non showing props
decreased DOF to be more subtle
fixed grass rendering queue

Modified Paths:
--------------
    trunk/source/main/BeamLoadTruck.cpp
    trunk/source/main/RoRFrameListener.cpp
    trunk/source/main/dof/DepthOfFieldEffect.cpp

Modified: trunk/source/main/BeamLoadTruck.cpp
===================================================================
--- trunk/source/main/BeamLoadTruck.cpp 2011-02-02 20:07:58 UTC (rev 1636)
+++ trunk/source/main/BeamLoadTruck.cpp 2011-02-02 20:29:48 UTC (rev 1637)
@@ -2226,6 +2226,7 @@
                        props[free_prop].mirror=0;
                        props[free_prop].pale=0;
                        props[free_prop].spinner=0;
+                       props[free_prop].cameramode=-2;
                        props[free_prop].wheelrotdegree=160.0;
                        //set no animation by default
                        props[free_prop].animFlags[0]=0;

Modified: trunk/source/main/RoRFrameListener.cpp
===================================================================
--- trunk/source/main/RoRFrameListener.cpp      2011-02-02 20:07:58 UTC (rev 
1636)
+++ trunk/source/main/RoRFrameListener.cpp      2011-02-02 20:29:48 UTC (rev 
1637)
@@ -5822,7 +5822,7 @@
                                
grassLoader->setHeightFunction(&getTerrainHeight);
 
                                // render grass at first
-                               
grassLoader->setRenderQueueGroup(RENDER_QUEUE_MAIN);
+                               
grassLoader->setRenderQueueGroup(RENDER_QUEUE_MAIN+1);
 
                                GrassLayer* grassLayer = 
grassLoader->addLayer(grassmat);
                                grassLayer->setHeightRange(minH, maxH);

Modified: trunk/source/main/dof/DepthOfFieldEffect.cpp
===================================================================
--- trunk/source/main/dof/DepthOfFieldEffect.cpp        2011-02-02 20:07:58 UTC 
(rev 1636)
+++ trunk/source/main/dof/DepthOfFieldEffect.cpp        2011-02-02 20:29:48 UTC 
(rev 1637)
@@ -9,7 +9,7 @@
 
 using namespace Ogre;
 
-const int DepthOfFieldEffect::BLUR_DIVISOR = 5;
+const int DepthOfFieldEffect::BLUR_DIVISOR = 2;
 
 DepthOfFieldEffect::DepthOfFieldEffect(Ogre::Viewport *v, Ogre::Camera *cam) :
        mNearDepth(10.0)
@@ -96,7 +96,6 @@
 
        mDepthViewport->setShadowsEnabled(false);
 
-
        //re-set texture "DoF_Depth"
        MaterialPtr p = 
MaterialManager::getSingleton().getByName("DoF_DepthOfField");
        p->load();
@@ -229,7 +228,7 @@
        //mRaySceneQuery->setQueryMask(queryMask);
 
        debugNode = 0;
-       bool debug = true;
+       bool debug = false;
        if(debug)
        {
                MaterialPtr material = 
MaterialManager::getSingleton().getByName("DoF_DepthDebug");


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