Revision: 1708
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=1708&view=rev
Author: rorthomas
Date: 2011-02-28 01:18:28 +0000 (Mon, 28 Feb 2011)
Log Message:
-----------
fixed some vidcam bugs
Modified Paths:
--------------
trunk/source/main/gameplay/RoRFrameListener.cpp
trunk/source/main/gfx/vidcam.cpp
trunk/source/main/gui/OverlayWrapper.cpp
Modified: trunk/source/main/gameplay/RoRFrameListener.cpp
===================================================================
--- trunk/source/main/gameplay/RoRFrameListener.cpp 2011-02-28 00:28:20 UTC
(rev 1707)
+++ trunk/source/main/gameplay/RoRFrameListener.cpp 2011-02-28 01:18:28 UTC
(rev 1708)
@@ -4532,59 +4532,6 @@
}
- if(terrainfile == "simple.terrn")
- {
- Ogre::ColourValue BackgroundColour =
Ogre::ColourValue::White;//Ogre::ColourValue(0.1337f, 0.1337f, 0.1337f, 1.0f);
- Ogre::ColourValue GridColour = Ogre::ColourValue(0.2000f,
0.2000f, 0.2000f, 1.0f);
-
- Ogre::ManualObject *mReferenceObject = new
Ogre::ManualObject("ReferenceGrid");
-
- mReferenceObject->begin("BaseWhiteNoLighting",
Ogre::RenderOperation::OT_LINE_LIST);
-
- Ogre::Real step = 1.0f;
- unsigned int count = 200;
- unsigned int halfCount = count / 2;
- Ogre::Real full = (step * count);
- Ogre::Real half = full / 2;
- Ogre::Real y = 0;
- Ogre::ColourValue c;
- for (unsigned i=0;i < count+1;i++)
- {
-
- if (i == halfCount)
- c = Ogre::ColourValue(0.5f,0.3f,0.3f,1.0f);
- else
- c = GridColour;
-
- mReferenceObject->position(-half,y,-half+(step*i));
- mReferenceObject->colour(BackgroundColour);
- mReferenceObject->position(0,y,-half+(step*i));
- mReferenceObject->colour(c);
- mReferenceObject->position(0,y,-half+(step*i));
- mReferenceObject->colour(c);
- mReferenceObject->position(half,y,-half+(step*i));
- mReferenceObject->colour(BackgroundColour);
-
- if (i == halfCount)
- c = Ogre::ColourValue(0.3f,0.3f,0.5f,1.0f);
- else
- c = GridColour;
-
- mReferenceObject->position(-half+(step*i),y,-half);
- mReferenceObject->colour(BackgroundColour);
- mReferenceObject->position(-half+(step*i),y,0);
- mReferenceObject->colour(c);
- mReferenceObject->position(-half+(step*i),y,0);
- mReferenceObject->colour(c);
- mReferenceObject->position(-half+(step*i),y, half);
- mReferenceObject->colour(BackgroundColour);
- }
-
- mReferenceObject->end();
- mReferenceObject->setCastShadows(false);
- mSceneMgr->getRootSceneNode()->attachObject(mReferenceObject);
- }
-
// set the terrain hash
{
Cache_Entry ce = CACHE.getResourceInfo(terrainfile);
@@ -5517,7 +5464,67 @@
if (line[0]=='/' || line[0]==';' || ll==0) continue; //comments
if (!strcmp("end",line)) break;
+ if (!strncmp(line,"grid", 4))
+ {
+ float px=0,py=0,pz=0;
+ int res = sscanf(line, "grid %f, %f, %f", &px, &py,
&pz);
+ Vector3 pos = Vector3(px,py,pz);
+ Ogre::ColourValue BackgroundColour =
Ogre::ColourValue::White;//Ogre::ColourValue(0.1337f, 0.1337f, 0.1337f, 1.0f);
+ Ogre::ColourValue GridColour =
Ogre::ColourValue(0.2000f, 0.2000f, 0.2000f, 1.0f);
+
+ Ogre::ManualObject *mReferenceObject = new
Ogre::ManualObject("ReferenceGrid");
+
+ mReferenceObject->begin("BaseWhiteNoLighting",
Ogre::RenderOperation::OT_LINE_LIST);
+
+ Ogre::Real step = 1.0f;
+ unsigned int count = 200;
+ unsigned int halfCount = count / 2;
+ Ogre::Real full = (step * count);
+ Ogre::Real half = full / 2;
+ Ogre::Real y = 0;
+ Ogre::ColourValue c;
+ for (unsigned i=0;i < count+1;i++)
+ {
+
+ if (i == halfCount)
+ c =
Ogre::ColourValue(0.5f,0.3f,0.3f,1.0f);
+ else
+ c = GridColour;
+
+
mReferenceObject->position(-half,y,-half+(step*i));
+ mReferenceObject->colour(BackgroundColour);
+ mReferenceObject->position(0,y,-half+(step*i));
+ mReferenceObject->colour(c);
+ mReferenceObject->position(0,y,-half+(step*i));
+ mReferenceObject->colour(c);
+
mReferenceObject->position(half,y,-half+(step*i));
+ mReferenceObject->colour(BackgroundColour);
+
+ if (i == halfCount)
+ c =
Ogre::ColourValue(0.3f,0.3f,0.5f,1.0f);
+ else
+ c = GridColour;
+
+
mReferenceObject->position(-half+(step*i),y,-half);
+ mReferenceObject->colour(BackgroundColour);
+ mReferenceObject->position(-half+(step*i),y,0);
+ mReferenceObject->colour(c);
+ mReferenceObject->position(-half+(step*i),y,0);
+ mReferenceObject->colour(c);
+ mReferenceObject->position(-half+(step*i),y,
half);
+ mReferenceObject->colour(BackgroundColour);
+ }
+
+ mReferenceObject->end();
+ mReferenceObject->setCastShadows(false);
+ SceneNode *n =
mSceneMgr->getRootSceneNode()->createChildSceneNode();
+ n->setPosition(pos - Vector3(count / 2, 0, count / 2));
+ n->attachObject(mReferenceObject);
+ n->setVisible(true);
+ }
+
+
//Caelum config
if (!strncmp(line,"caelumconfig", 12))
{
Modified: trunk/source/main/gfx/vidcam.cpp
===================================================================
--- trunk/source/main/gfx/vidcam.cpp 2011-02-28 00:28:20 UTC (rev 1707)
+++ trunk/source/main/gfx/vidcam.cpp 2011-02-28 01:18:28 UTC (rev 1708)
@@ -88,8 +88,8 @@
Vector3 refy=refx.crossProduct(normal);
- //Quaternion rot = Quaternion(refx, normal, refy) * driverSeat->rot *
Quaternion(Degree(180), Vector3::UNIT_Y); // rotate towards the driving
direction
- Quaternion rot = Quaternion(refx, normal, refy);
+ Quaternion rot = Quaternion(refx, normal, refy); // rotate towards the
driving direction
+ //Quaternion rot = Quaternion(refx, normal, refy);
// set the new position / orientation to the camera
mVidCam->setPosition(pos);
Modified: trunk/source/main/gui/OverlayWrapper.cpp
===================================================================
--- trunk/source/main/gui/OverlayWrapper.cpp 2011-02-28 00:28:20 UTC (rev
1707)
+++ trunk/source/main/gui/OverlayWrapper.cpp 2011-02-28 01:18:28 UTC (rev
1708)
@@ -117,15 +117,15 @@
{
fpsLineStream = netLineStream = netlagLineStream = 0;
- directionOverlay = loadOverlay("tracks/DirectionArrow");
+ directionOverlay = loadOverlay("tracks/DirectionArrow", false);
directionArrowText =
(TextAreaOverlayElement*)loadOverlayElement("tracks/DirectionArrow/Text");
directionArrowDistance =
(TextAreaOverlayElement*)loadOverlayElement("tracks/DirectionArrow/Distance");
mouseOverlay = loadOverlay("tracks/MouseOverlay", false);
#ifdef HAS_EDITOR
truckeditorOverlay = loadOverlay("tracks/TruckEditorOverlay");
#endif
- mDebugOverlay = loadOverlay("Core/DebugOverlay");
- mTimingDebugOverlay = loadOverlay("tracks/DebugBeamTiming");
+ mDebugOverlay = loadOverlay("Core/DebugOverlay", false);
+ mTimingDebugOverlay = loadOverlay("tracks/DebugBeamTiming", false);
mTimingDebugOverlay->hide();
@@ -407,7 +407,7 @@
pressureNeedleOverlay = loadOverlay("tracks/PressureNeedleOverlay");
editorOverlay = loadOverlay("tracks/EditorOverlay");
- racing = loadOverlay("tracks/Racing");
+ racing = loadOverlay("tracks/Racing", false);
laptimemin =
(TextAreaOverlayElement*)loadOverlayElement("tracks/LapTimemin");
laptimes =
(TextAreaOverlayElement*)loadOverlayElement("tracks/LapTimes");
laptimems =
(TextAreaOverlayElement*)loadOverlayElement("tracks/LapTimems");
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