Revision: 1708
          http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=1708&view=rev
Author:   rorthomas
Date:     2011-02-28 01:18:28 +0000 (Mon, 28 Feb 2011)

Log Message:
-----------
fixed some vidcam bugs

Modified Paths:
--------------
    trunk/source/main/gameplay/RoRFrameListener.cpp
    trunk/source/main/gfx/vidcam.cpp
    trunk/source/main/gui/OverlayWrapper.cpp

Modified: trunk/source/main/gameplay/RoRFrameListener.cpp
===================================================================
--- trunk/source/main/gameplay/RoRFrameListener.cpp     2011-02-28 00:28:20 UTC 
(rev 1707)
+++ trunk/source/main/gameplay/RoRFrameListener.cpp     2011-02-28 01:18:28 UTC 
(rev 1708)
@@ -4532,59 +4532,6 @@
 
        }
 
-       if(terrainfile == "simple.terrn")
-       {
-               Ogre::ColourValue BackgroundColour = 
Ogre::ColourValue::White;//Ogre::ColourValue(0.1337f, 0.1337f, 0.1337f, 1.0f);
-               Ogre::ColourValue GridColour = Ogre::ColourValue(0.2000f, 
0.2000f, 0.2000f, 1.0f);
-               
-               Ogre::ManualObject *mReferenceObject = new 
Ogre::ManualObject("ReferenceGrid");
-
-               mReferenceObject->begin("BaseWhiteNoLighting", 
Ogre::RenderOperation::OT_LINE_LIST);
-   
-               Ogre::Real step = 1.0f;
-               unsigned int count = 200;
-               unsigned int halfCount = count / 2;
-               Ogre::Real full = (step * count);
-               Ogre::Real half = full / 2;
-               Ogre::Real y = 0;
-               Ogre::ColourValue c;
-               for (unsigned i=0;i < count+1;i++)
-               {
-    
-                       if (i == halfCount)
-                               c = Ogre::ColourValue(0.5f,0.3f,0.3f,1.0f);
-                       else
-                               c = GridColour;
-    
-                       mReferenceObject->position(-half,y,-half+(step*i));
-                       mReferenceObject->colour(BackgroundColour);
-                       mReferenceObject->position(0,y,-half+(step*i));
-                       mReferenceObject->colour(c);
-                       mReferenceObject->position(0,y,-half+(step*i));
-                       mReferenceObject->colour(c);
-                       mReferenceObject->position(half,y,-half+(step*i));
-                       mReferenceObject->colour(BackgroundColour);
-
-                       if (i == halfCount)
-                               c = Ogre::ColourValue(0.3f,0.3f,0.5f,1.0f);
-                       else
-                               c = GridColour;
-    
-                       mReferenceObject->position(-half+(step*i),y,-half);
-                       mReferenceObject->colour(BackgroundColour);
-                       mReferenceObject->position(-half+(step*i),y,0);
-                       mReferenceObject->colour(c);
-                       mReferenceObject->position(-half+(step*i),y,0);
-                       mReferenceObject->colour(c);
-                       mReferenceObject->position(-half+(step*i),y, half);
-                       mReferenceObject->colour(BackgroundColour);
-               }
-   
-               mReferenceObject->end();
-               mReferenceObject->setCastShadows(false);
-               mSceneMgr->getRootSceneNode()->attachObject(mReferenceObject);
-       }
-
        // set the terrain hash
        {
                Cache_Entry ce = CACHE.getResourceInfo(terrainfile);
@@ -5517,7 +5464,67 @@
                if (line[0]=='/' || line[0]==';' || ll==0) continue; //comments
                if (!strcmp("end",line)) break;
 
+               if (!strncmp(line,"grid", 4))
+               {
+                       float px=0,py=0,pz=0;
+                       int res = sscanf(line, "grid %f, %f, %f", &px, &py, 
&pz);
+                       Vector3 pos = Vector3(px,py,pz);
 
+                       Ogre::ColourValue BackgroundColour = 
Ogre::ColourValue::White;//Ogre::ColourValue(0.1337f, 0.1337f, 0.1337f, 1.0f);
+                       Ogre::ColourValue GridColour = 
Ogre::ColourValue(0.2000f, 0.2000f, 0.2000f, 1.0f);
+               
+                       Ogre::ManualObject *mReferenceObject = new 
Ogre::ManualObject("ReferenceGrid");
+
+                       mReferenceObject->begin("BaseWhiteNoLighting", 
Ogre::RenderOperation::OT_LINE_LIST);
+   
+                       Ogre::Real step = 1.0f;
+                       unsigned int count = 200;
+                       unsigned int halfCount = count / 2;
+                       Ogre::Real full = (step * count);
+                       Ogre::Real half = full / 2;
+                       Ogre::Real y = 0;
+                       Ogre::ColourValue c;
+                       for (unsigned i=0;i < count+1;i++)
+                       {
+    
+                               if (i == halfCount)
+                                       c = 
Ogre::ColourValue(0.5f,0.3f,0.3f,1.0f);
+                               else
+                                       c = GridColour;
+    
+                               
mReferenceObject->position(-half,y,-half+(step*i));
+                               mReferenceObject->colour(BackgroundColour);
+                               mReferenceObject->position(0,y,-half+(step*i));
+                               mReferenceObject->colour(c);
+                               mReferenceObject->position(0,y,-half+(step*i));
+                               mReferenceObject->colour(c);
+                               
mReferenceObject->position(half,y,-half+(step*i));
+                               mReferenceObject->colour(BackgroundColour);
+
+                               if (i == halfCount)
+                                       c = 
Ogre::ColourValue(0.3f,0.3f,0.5f,1.0f);
+                               else
+                                       c = GridColour;
+    
+                               
mReferenceObject->position(-half+(step*i),y,-half);
+                               mReferenceObject->colour(BackgroundColour);
+                               mReferenceObject->position(-half+(step*i),y,0);
+                               mReferenceObject->colour(c);
+                               mReferenceObject->position(-half+(step*i),y,0);
+                               mReferenceObject->colour(c);
+                               mReferenceObject->position(-half+(step*i),y, 
half);
+                               mReferenceObject->colour(BackgroundColour);
+                       }
+   
+                       mReferenceObject->end();
+                       mReferenceObject->setCastShadows(false);
+                       SceneNode *n = 
mSceneMgr->getRootSceneNode()->createChildSceneNode();
+                       n->setPosition(pos - Vector3(count / 2, 0, count / 2));
+                       n->attachObject(mReferenceObject);
+                       n->setVisible(true);
+               }
+
+
                //Caelum config
                if (!strncmp(line,"caelumconfig", 12))
                {

Modified: trunk/source/main/gfx/vidcam.cpp
===================================================================
--- trunk/source/main/gfx/vidcam.cpp    2011-02-28 00:28:20 UTC (rev 1707)
+++ trunk/source/main/gfx/vidcam.cpp    2011-02-28 01:18:28 UTC (rev 1708)
@@ -88,8 +88,8 @@
        
        Vector3 refy=refx.crossProduct(normal);
        
-       //Quaternion rot = Quaternion(refx, normal, refy) * driverSeat->rot * 
Quaternion(Degree(180), Vector3::UNIT_Y); // rotate towards the driving 
direction
-       Quaternion rot = Quaternion(refx, normal, refy);
+       Quaternion rot = Quaternion(refx, normal, refy); // rotate towards the 
driving direction
+       //Quaternion rot = Quaternion(refx, normal, refy);
 
        // set the new position / orientation to the camera
        mVidCam->setPosition(pos);

Modified: trunk/source/main/gui/OverlayWrapper.cpp
===================================================================
--- trunk/source/main/gui/OverlayWrapper.cpp    2011-02-28 00:28:20 UTC (rev 
1707)
+++ trunk/source/main/gui/OverlayWrapper.cpp    2011-02-28 01:18:28 UTC (rev 
1708)
@@ -117,15 +117,15 @@
 {
        fpsLineStream = netLineStream = netlagLineStream = 0;
 
-       directionOverlay = loadOverlay("tracks/DirectionArrow");
+       directionOverlay = loadOverlay("tracks/DirectionArrow", false);
        directionArrowText = 
(TextAreaOverlayElement*)loadOverlayElement("tracks/DirectionArrow/Text");
        directionArrowDistance = 
(TextAreaOverlayElement*)loadOverlayElement("tracks/DirectionArrow/Distance");
        mouseOverlay = loadOverlay("tracks/MouseOverlay", false);
 #ifdef HAS_EDITOR
        truckeditorOverlay = loadOverlay("tracks/TruckEditorOverlay");
 #endif
-       mDebugOverlay = loadOverlay("Core/DebugOverlay");
-       mTimingDebugOverlay = loadOverlay("tracks/DebugBeamTiming");
+       mDebugOverlay = loadOverlay("Core/DebugOverlay", false);
+       mTimingDebugOverlay = loadOverlay("tracks/DebugBeamTiming", false);
        mTimingDebugOverlay->hide();
 
 
@@ -407,7 +407,7 @@
        pressureNeedleOverlay = loadOverlay("tracks/PressureNeedleOverlay");
        editorOverlay = loadOverlay("tracks/EditorOverlay");
 
-       racing = loadOverlay("tracks/Racing");
+       racing = loadOverlay("tracks/Racing", false);
        laptimemin = 
(TextAreaOverlayElement*)loadOverlayElement("tracks/LapTimemin");
        laptimes = 
(TextAreaOverlayElement*)loadOverlayElement("tracks/LapTimes");
        laptimems = 
(TextAreaOverlayElement*)loadOverlayElement("tracks/LapTimems");


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