Revision: 2486
          http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2486&view=rev
Author:   rorthomas
Date:     2012-04-28 20:00:49 +0000 (Sat, 28 Apr 2012)
Log Message:
-----------
removed old things
removed skia from build system

Modified Paths:
--------------
    trunk/CMakeDependenciesConfig.txt
    trunk/source/main/RoRPrerequisites.h
    trunk/source/main/gameplay/Savegame.cpp
    trunk/source/main/physics/Beam.cpp
    trunk/source/main/physics/Beam.h
    trunk/source/main/physics/BeamFactory.cpp
    trunk/source/main/physics/BeamFactory.h

Modified: trunk/CMakeDependenciesConfig.txt
===================================================================
--- trunk/CMakeDependenciesConfig.txt   2012-04-28 19:52:33 UTC (rev 2485)
+++ trunk/CMakeDependenciesConfig.txt   2012-04-28 20:00:49 UTC (rev 2486)
@@ -17,7 +17,6 @@
 
 # set some defaults
 IF(WIN32)
-       set(ROR_USE_SKIA         "FALSE" CACHE BOOL "EXPERIMENTAL: use skia, 
the google 2D vector drawing lib")
 macro(importLib libName dirName)
        message(STATUS "adding imported lib: ${libName} : 
${ROR_DEPENDENCIES_DIR}/libs/${ARCH_DIR}/${dirName}/Release/${libName}.lib")
        add_library(${libName} STATIC IMPORTED)
@@ -58,11 +57,7 @@
                
        set(ROR_USE_OIS_G27      "FALSE" CACHE BOOL "use OIS With G27 patches")
        set(ROR_USE_MOFILEREADER "TRUE" CACHE BOOL "use mofilereader")
-       set(ROR_USE_SKIA         "FALSE" CACHE BOOL "EXPERIMENTAL: use skia, 
the google 2D vector drawing lib")
        
-       #TODO: fix skia paths and finding
-
-
        set(ROR_USE_CRASHRPT "FALSE" CACHE BOOL "use crash report tool")
        # check if dependencies dir is in here
        set(DEPENDENCIES_DIR_CHECK "${RoR_SOURCE_DIR}/dependencies")
@@ -106,13 +101,6 @@
                set(CURL_LIBRARIES "libcurl_imp" CACHE STRING "The curl lib to 
link against")
                importLib(libcurl_imp curl)
        endif(ROR_USE_CURL)
-
-       if(ROR_USE_SKIA)
-               set(SKIA_INCLUDE_DIRS 
"${ROR_DEPENDENCIES_DIR}/includes/${ARCH_DIR}/Skia;${ROR_DEPENDENCIES_DIR}/includes/${ARCH_DIR}/Skia/config;${ROR_DEPENDENCIES_DIR}/includes/${ARCH_DIR}/Skia/core;${RoR_SOURCE_DIR}/source/OgreCanvas"
 CACHE PATH "The Skia include path to use")
-               set(SKIA_LIBRARY_DIRS 
"${ROR_DEPENDENCIES_DIR}/libs/${ARCH_DIR}/Skia/Release" CACHE PATH "The Skia 
lib path to use")
-               set(SKIA_LIBRARIES 
"core;animator;gr;effects;views;utils;svg;pdf;images;skgr;ports;xps;opts;xml;experimental;libtess;zlib;usp10;windowscodecs"
 CACHE STRING "The skia libs to link against")
-               importLib(core Skia)
-       endif(ROR_USE_SKIA)
        
        set(PThread_INCLUDE_DIRS 
"${ROR_DEPENDENCIES_DIR}/includes/${ARCH_DIR}/pthread" CACHE PATH "The pthread 
include path to use")
        set(PThread_LIBRARIES 
"optimized;${ROR_DEPENDENCIES_DIR}/libs/${ARCH_DIR}/pthread/Release/pthreadVC2.lib"
 CACHE STRING "The pthread lib to link against")

Modified: trunk/source/main/RoRPrerequisites.h
===================================================================
--- trunk/source/main/RoRPrerequisites.h        2012-04-28 19:52:33 UTC (rev 
2485)
+++ trunk/source/main/RoRPrerequisites.h        2012-04-28 20:00:49 UTC (rev 
2486)
@@ -106,8 +106,6 @@
 class Axle;
 class Beam;
 class BeamEngine;
-class BeamWaitAndLock;
-class BeamWaitNoLock;
 class BeamThreadStats;
 class Buoyance;
 class ChatSystem;

Modified: trunk/source/main/gameplay/Savegame.cpp
===================================================================
--- trunk/source/main/gameplay/Savegame.cpp     2012-04-28 19:52:33 UTC (rev 
2485)
+++ trunk/source/main/gameplay/Savegame.cpp     2012-04-28 20:00:49 UTC (rev 
2486)
@@ -23,7 +23,6 @@
 #include "Savegame.h"
 
 #include "BeamFactory.h"
-//#include "BeamWaitAndLock.h"
 #include "RoRVersion.h"
 #include <Ogre.h>
 

Modified: trunk/source/main/physics/Beam.cpp
===================================================================
--- trunk/source/main/physics/Beam.cpp  2012-04-28 19:52:33 UTC (rev 2485)
+++ trunk/source/main/physics/Beam.cpp  2012-04-28 20:00:49 UTC (rev 2486)
@@ -26,7 +26,6 @@
 #include "BeamEngine.h"
 #include "BeamFactory.h"
 #include "BeamStats.h"
-//#include "BeamWaitAndLock.h"
 #include "buoyance.h"
 #include "CmdKeyInertia.h"
 #include "collisions.h"
@@ -1905,32 +1904,29 @@
 }
 
 //this is called by the threads
-void Beam::threadentry(int id)
+void Beam::threadentryMulti(int id)
 {
-       if (thread_mode == THREAD_MULTI)
-       {
-               Beam **trucks=ttrucks;
-               int steps=tsteps;
-               int numtrucks=tnumtrucks;
-               float dt=tdt;
-               float dtperstep = dt / (Real)steps;
+       Beam **trucks=ttrucks;
+       int steps=tsteps;
+       int numtrucks=tnumtrucks;
+       float dt=tdt;
+       float dtperstep = dt / (Real)steps;
 
-               for (int i=0; i<steps; i++)
+       for (int i=0; i<steps; i++)
+       {
+               for (int t=0; t<numtrucks; t++)
                {
-                       for (int t=0; t<numtrucks; t++)
-                       {
-                               if(!trucks[t]) continue;
+                       if(!trucks[t]) continue;
 
-                               if (trucks[t]->state!=SLEEPING && 
trucks[t]->state!=NETWORKED && trucks[t]->state!=RECYCLE)
-                                       trucks[t]->calcForcesEuler(i==0, 
dtperstep, i, steps);
-                       }
-                       truckTruckCollisions(dtperstep);
+                       if (trucks[t]->state!=SLEEPING && 
trucks[t]->state!=NETWORKED && trucks[t]->state!=RECYCLE)
+                               trucks[t]->calcForcesEuler(i==0, dtperstep, i, 
steps);
                }
-
-               ffforce = affforce / steps;
-               ffhydro = affhydro / steps;
-               if (free_hydro) ffhydro = ffhydro / free_hydro;
+               truckTruckCollisions(dtperstep);
        }
+
+       ffforce = affforce / steps;
+       ffhydro = affhydro / steps;
+       if (free_hydro) ffhydro = ffhydro / free_hydro;
 }
 
 //integration loop
@@ -5239,7 +5235,7 @@
                        pthread_cond_wait(&beam->work_cv, &beam->work_mutex);
                        MUTEX_UNLOCK(&beam->work_mutex);
                        //do work
-                       beam->threadentry(id);
+                       beam->threadentryMulti(id);
                }
        } catch(Ogre::Exception& e)
        {
@@ -5248,7 +5244,7 @@
                        INPUTENGINE.prepareShutdown();
 
                String url = 
"http://wiki.rigsofrods.com/index.php?title=Error_"; + 
TOSTRING(e.getNumber())+"#"+e.getSource();
-               showOgreWebError("An exception has occured!", 
e.getFullDescription(), url);
+               showOgreWebError("An exception has occurred!", 
e.getFullDescription(), url);
        }
        pthread_exit(NULL);
        return NULL;

Modified: trunk/source/main/physics/Beam.h
===================================================================
--- trunk/source/main/physics/Beam.h    2012-04-28 19:52:33 UTC (rev 2485)
+++ trunk/source/main/physics/Beam.h    2012-04-28 20:00:49 UTC (rev 2486)
@@ -94,7 +94,7 @@
        void reset(bool keepPosition = false); //call this one to reset a truck 
from any context
        void SyncReset(); //this one should be called only synchronously 
(without physics running in background)
        //this is called by the threads
-       void threadentry(int id);
+       void threadentryMulti(int id);
        //integration loop
        //bool frameStarted(const FrameEvent& evt)
        //this will be called once by frame and is responsible for animation of 
all the trucks!

Modified: trunk/source/main/physics/BeamFactory.cpp
===================================================================
--- trunk/source/main/physics/BeamFactory.cpp   2012-04-28 19:52:33 UTC (rev 
2485)
+++ trunk/source/main/physics/BeamFactory.cpp   2012-04-28 20:00:49 UTC (rev 
2486)
@@ -35,7 +35,6 @@
 #include "gui_menu.h"
 #include "DashBoardManager.h"
 #endif // USE_MYGUI
-//#include "BeamWaitAndLock.h"
 
 using namespace Ogre;
 
@@ -767,7 +766,7 @@
                        //beamLock->syncBeamThreads();
 
                        //do work
-                       beam->threadentry(id);
+                       beam->threadentryMulti(id);
                }
        } catch(Ogre::Exception& e)
        {

Modified: trunk/source/main/physics/BeamFactory.h
===================================================================
--- trunk/source/main/physics/BeamFactory.h     2012-04-28 19:52:33 UTC (rev 
2485)
+++ trunk/source/main/physics/BeamFactory.h     2012-04-28 20:00:49 UTC (rev 
2486)
@@ -32,8 +32,6 @@
 {
        friend class Network;
        friend class RoRFrameListener;
-       friend class BeamWaitAndLock;
-       friend class BeamWaitNoLock;
 public:
        BeamFactory(SceneManager *manager, SceneNode *parent, RenderWindow* 
win, Network *net, float *mapsizex, float *mapsizez, Collisions *icollisions, 
HeightFinder *mfinder, Water *w, Camera *pcam);
        ~BeamFactory();

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