Revision: 2486
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2486&view=rev
Author: rorthomas
Date: 2012-04-28 20:00:49 +0000 (Sat, 28 Apr 2012)
Log Message:
-----------
removed old things
removed skia from build system
Modified Paths:
--------------
trunk/CMakeDependenciesConfig.txt
trunk/source/main/RoRPrerequisites.h
trunk/source/main/gameplay/Savegame.cpp
trunk/source/main/physics/Beam.cpp
trunk/source/main/physics/Beam.h
trunk/source/main/physics/BeamFactory.cpp
trunk/source/main/physics/BeamFactory.h
Modified: trunk/CMakeDependenciesConfig.txt
===================================================================
--- trunk/CMakeDependenciesConfig.txt 2012-04-28 19:52:33 UTC (rev 2485)
+++ trunk/CMakeDependenciesConfig.txt 2012-04-28 20:00:49 UTC (rev 2486)
@@ -17,7 +17,6 @@
# set some defaults
IF(WIN32)
- set(ROR_USE_SKIA "FALSE" CACHE BOOL "EXPERIMENTAL: use skia,
the google 2D vector drawing lib")
macro(importLib libName dirName)
message(STATUS "adding imported lib: ${libName} :
${ROR_DEPENDENCIES_DIR}/libs/${ARCH_DIR}/${dirName}/Release/${libName}.lib")
add_library(${libName} STATIC IMPORTED)
@@ -58,11 +57,7 @@
set(ROR_USE_OIS_G27 "FALSE" CACHE BOOL "use OIS With G27 patches")
set(ROR_USE_MOFILEREADER "TRUE" CACHE BOOL "use mofilereader")
- set(ROR_USE_SKIA "FALSE" CACHE BOOL "EXPERIMENTAL: use skia,
the google 2D vector drawing lib")
- #TODO: fix skia paths and finding
-
-
set(ROR_USE_CRASHRPT "FALSE" CACHE BOOL "use crash report tool")
# check if dependencies dir is in here
set(DEPENDENCIES_DIR_CHECK "${RoR_SOURCE_DIR}/dependencies")
@@ -106,13 +101,6 @@
set(CURL_LIBRARIES "libcurl_imp" CACHE STRING "The curl lib to
link against")
importLib(libcurl_imp curl)
endif(ROR_USE_CURL)
-
- if(ROR_USE_SKIA)
- set(SKIA_INCLUDE_DIRS
"${ROR_DEPENDENCIES_DIR}/includes/${ARCH_DIR}/Skia;${ROR_DEPENDENCIES_DIR}/includes/${ARCH_DIR}/Skia/config;${ROR_DEPENDENCIES_DIR}/includes/${ARCH_DIR}/Skia/core;${RoR_SOURCE_DIR}/source/OgreCanvas"
CACHE PATH "The Skia include path to use")
- set(SKIA_LIBRARY_DIRS
"${ROR_DEPENDENCIES_DIR}/libs/${ARCH_DIR}/Skia/Release" CACHE PATH "The Skia
lib path to use")
- set(SKIA_LIBRARIES
"core;animator;gr;effects;views;utils;svg;pdf;images;skgr;ports;xps;opts;xml;experimental;libtess;zlib;usp10;windowscodecs"
CACHE STRING "The skia libs to link against")
- importLib(core Skia)
- endif(ROR_USE_SKIA)
set(PThread_INCLUDE_DIRS
"${ROR_DEPENDENCIES_DIR}/includes/${ARCH_DIR}/pthread" CACHE PATH "The pthread
include path to use")
set(PThread_LIBRARIES
"optimized;${ROR_DEPENDENCIES_DIR}/libs/${ARCH_DIR}/pthread/Release/pthreadVC2.lib"
CACHE STRING "The pthread lib to link against")
Modified: trunk/source/main/RoRPrerequisites.h
===================================================================
--- trunk/source/main/RoRPrerequisites.h 2012-04-28 19:52:33 UTC (rev
2485)
+++ trunk/source/main/RoRPrerequisites.h 2012-04-28 20:00:49 UTC (rev
2486)
@@ -106,8 +106,6 @@
class Axle;
class Beam;
class BeamEngine;
-class BeamWaitAndLock;
-class BeamWaitNoLock;
class BeamThreadStats;
class Buoyance;
class ChatSystem;
Modified: trunk/source/main/gameplay/Savegame.cpp
===================================================================
--- trunk/source/main/gameplay/Savegame.cpp 2012-04-28 19:52:33 UTC (rev
2485)
+++ trunk/source/main/gameplay/Savegame.cpp 2012-04-28 20:00:49 UTC (rev
2486)
@@ -23,7 +23,6 @@
#include "Savegame.h"
#include "BeamFactory.h"
-//#include "BeamWaitAndLock.h"
#include "RoRVersion.h"
#include <Ogre.h>
Modified: trunk/source/main/physics/Beam.cpp
===================================================================
--- trunk/source/main/physics/Beam.cpp 2012-04-28 19:52:33 UTC (rev 2485)
+++ trunk/source/main/physics/Beam.cpp 2012-04-28 20:00:49 UTC (rev 2486)
@@ -26,7 +26,6 @@
#include "BeamEngine.h"
#include "BeamFactory.h"
#include "BeamStats.h"
-//#include "BeamWaitAndLock.h"
#include "buoyance.h"
#include "CmdKeyInertia.h"
#include "collisions.h"
@@ -1905,32 +1904,29 @@
}
//this is called by the threads
-void Beam::threadentry(int id)
+void Beam::threadentryMulti(int id)
{
- if (thread_mode == THREAD_MULTI)
- {
- Beam **trucks=ttrucks;
- int steps=tsteps;
- int numtrucks=tnumtrucks;
- float dt=tdt;
- float dtperstep = dt / (Real)steps;
+ Beam **trucks=ttrucks;
+ int steps=tsteps;
+ int numtrucks=tnumtrucks;
+ float dt=tdt;
+ float dtperstep = dt / (Real)steps;
- for (int i=0; i<steps; i++)
+ for (int i=0; i<steps; i++)
+ {
+ for (int t=0; t<numtrucks; t++)
{
- for (int t=0; t<numtrucks; t++)
- {
- if(!trucks[t]) continue;
+ if(!trucks[t]) continue;
- if (trucks[t]->state!=SLEEPING &&
trucks[t]->state!=NETWORKED && trucks[t]->state!=RECYCLE)
- trucks[t]->calcForcesEuler(i==0,
dtperstep, i, steps);
- }
- truckTruckCollisions(dtperstep);
+ if (trucks[t]->state!=SLEEPING &&
trucks[t]->state!=NETWORKED && trucks[t]->state!=RECYCLE)
+ trucks[t]->calcForcesEuler(i==0, dtperstep, i,
steps);
}
-
- ffforce = affforce / steps;
- ffhydro = affhydro / steps;
- if (free_hydro) ffhydro = ffhydro / free_hydro;
+ truckTruckCollisions(dtperstep);
}
+
+ ffforce = affforce / steps;
+ ffhydro = affhydro / steps;
+ if (free_hydro) ffhydro = ffhydro / free_hydro;
}
//integration loop
@@ -5239,7 +5235,7 @@
pthread_cond_wait(&beam->work_cv, &beam->work_mutex);
MUTEX_UNLOCK(&beam->work_mutex);
//do work
- beam->threadentry(id);
+ beam->threadentryMulti(id);
}
} catch(Ogre::Exception& e)
{
@@ -5248,7 +5244,7 @@
INPUTENGINE.prepareShutdown();
String url =
"http://wiki.rigsofrods.com/index.php?title=Error_" +
TOSTRING(e.getNumber())+"#"+e.getSource();
- showOgreWebError("An exception has occured!",
e.getFullDescription(), url);
+ showOgreWebError("An exception has occurred!",
e.getFullDescription(), url);
}
pthread_exit(NULL);
return NULL;
Modified: trunk/source/main/physics/Beam.h
===================================================================
--- trunk/source/main/physics/Beam.h 2012-04-28 19:52:33 UTC (rev 2485)
+++ trunk/source/main/physics/Beam.h 2012-04-28 20:00:49 UTC (rev 2486)
@@ -94,7 +94,7 @@
void reset(bool keepPosition = false); //call this one to reset a truck
from any context
void SyncReset(); //this one should be called only synchronously
(without physics running in background)
//this is called by the threads
- void threadentry(int id);
+ void threadentryMulti(int id);
//integration loop
//bool frameStarted(const FrameEvent& evt)
//this will be called once by frame and is responsible for animation of
all the trucks!
Modified: trunk/source/main/physics/BeamFactory.cpp
===================================================================
--- trunk/source/main/physics/BeamFactory.cpp 2012-04-28 19:52:33 UTC (rev
2485)
+++ trunk/source/main/physics/BeamFactory.cpp 2012-04-28 20:00:49 UTC (rev
2486)
@@ -35,7 +35,6 @@
#include "gui_menu.h"
#include "DashBoardManager.h"
#endif // USE_MYGUI
-//#include "BeamWaitAndLock.h"
using namespace Ogre;
@@ -767,7 +766,7 @@
//beamLock->syncBeamThreads();
//do work
- beam->threadentry(id);
+ beam->threadentryMulti(id);
}
} catch(Ogre::Exception& e)
{
Modified: trunk/source/main/physics/BeamFactory.h
===================================================================
--- trunk/source/main/physics/BeamFactory.h 2012-04-28 19:52:33 UTC (rev
2485)
+++ trunk/source/main/physics/BeamFactory.h 2012-04-28 20:00:49 UTC (rev
2486)
@@ -32,8 +32,6 @@
{
friend class Network;
friend class RoRFrameListener;
- friend class BeamWaitAndLock;
- friend class BeamWaitNoLock;
public:
BeamFactory(SceneManager *manager, SceneNode *parent, RenderWindow*
win, Network *net, float *mapsizex, float *mapsizez, Collisions *icollisions,
HeightFinder *mfinder, Water *w, Camera *pcam);
~BeamFactory();
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