Revision: 2532
          http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2532&view=rev
Author:   ulteq
Date:     2012-05-09 00:35:59 +0000 (Wed, 09 May 2012)
Log Message:
-----------
flexbody++

Modified Paths:
--------------
    trunk/source/main/physics/flex/FlexBody.cpp

Modified: trunk/source/main/physics/flex/FlexBody.cpp
===================================================================
--- trunk/source/main/physics/flex/FlexBody.cpp 2012-05-09 00:28:05 UTC (rev 
2531)
+++ trunk/source/main/physics/flex/FlexBody.cpp 2012-05-09 00:35:59 UTC (rev 
2532)
@@ -86,16 +86,19 @@
        Quaternion orientation = Quaternion::ZERO;
        if(ref >= 0)
        {
-               
normal=(nodes[ny].smoothpos-nodes[ref].smoothpos).crossProduct(nodes[nx].smoothpos-nodes[ref].smoothpos);
-               normal.normalise();
-               //position
-               
position=nodes[ref].smoothpos+offset.x*(nodes[nx].smoothpos-nodes[ref].smoothpos)+offset.y*(nodes[ny].smoothpos-nodes[ref].smoothpos);
-               position=(position+normal*offset.z);
-               //orientation
-               Vector3 refx=nodes[nx].smoothpos-nodes[ref].smoothpos;
-               refx.normalise();
-               Vector3 refy=refx.crossProduct(normal);
-               orientation=Quaternion(refx, normal, refy)*rot;
+               Vector3 diffX = nodes[nx].smoothpos-nodes[ref].smoothpos;
+               Vector3 diffY = nodes[ny].smoothpos-nodes[ref].smoothpos;
+
+               normal = fast_normalise(diffY.crossProduct(diffX));
+
+               // position
+               position = nodes[ref].smoothpos + offset.x*diffX + 
offset.y*diffY;
+               position = position + offset.z*normal;
+
+               // orientation
+               Vector3 refX = fast_normalise(diffX);
+               Vector3 refY = diffX.crossProduct(normal);
+               orientation  = Quaternion(refX, normal, refY) * rot;
        } else
        {
                // special case!
@@ -384,20 +387,22 @@
                //search another close, orthogonal node as the Y vector
                mindist=100000.0;
                minnode=-1;
-               Vector3 
vx=nodes[locs[i].nx].smoothpos-nodes[locs[i].ref].smoothpos;
-               vx.normalise();
+               Vector3 vx = fast_normalise(nodes[locs[i].nx].smoothpos - 
nodes[locs[i].ref].smoothpos);
                for (int k=0; k<numnodes; k++)
                {
                        if (!isinset(k)) continue;
                        //if (nodes[k].iswheel) continue;
                        if (k==locs[i].ref) continue;
                        if (k==locs[i].nx) continue;
-                       Vector3 
vt=nodes[k].smoothpos-nodes[locs[i].ref].smoothpos;
-                       vt.normalise();
-                       float cost=vx.dotProduct(vt);
+                       Vector3 vt = fast_normalise(nodes[k].smoothpos - 
nodes[locs[i].ref].smoothpos);
+                       float cost = vx.dotProduct(vt);
                        if (cost>0.707 || cost<-0.707) continue; //rejection, 
fails the orthogonality criterion (+-45 degree)
-                       float dist=(vertices[i]-nodes[k].smoothpos).length();
-                       if (dist<mindist) {mindist=dist;minnode=k;};
+                       float dist = (vertices[i] - 
nodes[k].smoothpos).length();
+                       if (dist < mindist)
+                       {
+                               mindist = dist;
+                               minnode = k;
+                       };
                }
                if (minnode==-1) LOG("FLEXBODY ERROR on mesh 
"+String(meshname)+": VY node not found");
                locs[i].ny=minnode;

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