Revision: 2568
          http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2568&view=rev
Author:   ulteq
Date:     2012-05-14 22:22:24 +0000 (Mon, 14 May 2012)
Log Message:
-----------
style++

Modified Paths:
--------------
    trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp
    trunk/source/main/network/IRCWrapper.h
    trunk/source/main/network/NetworkStreamManager.cpp
    trunk/source/main/network/NetworkStreamManager.h
    trunk/source/main/network/Streamable.h
    trunk/source/main/physics/Beam.cpp

Modified: trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp    2012-05-14 
20:59:22 UTC (rev 2567)
+++ trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp    2012-05-14 
22:22:24 UTC (rev 2568)
@@ -65,7 +65,7 @@
                camRotY = 0.1f;
                camDist = 0.1f;
                camRatio = 0.0f;
-               camPositionOffset = Vector3(0.0f, 1.82f, 0.0f);
+               camPositionOffset = Vector3(0.1f, 1.82f, 0.0f);
        } else if ( camMode == CHARACTER_THIRD_PERSON )
        {
                camRotY = 0.3f;

Modified: trunk/source/main/network/IRCWrapper.h
===================================================================
--- trunk/source/main/network/IRCWrapper.h      2012-05-14 20:59:22 UTC (rev 
2567)
+++ trunk/source/main/network/IRCWrapper.h      2012-05-14 22:22:24 UTC (rev 
2568)
@@ -76,8 +76,8 @@
        void process(); // update function
        virtual void processIRCEvent(message_t &msg) = 0; // single event
 
-       int sendMessage(Ogre::String msg, Ogre::String channelOrNick = 
Ogre::String());
-       int sendMeMessage(Ogre::String msg, Ogre::String channelOrNick = 
Ogre::String());
+       int sendMessage(Ogre::String msg, Ogre::String channelOrNick = "");
+       int sendMeMessage(Ogre::String msg, Ogre::String channelOrNick = "");
        int changeNick(Ogre::String newNick);
        int joinChannel(Ogre::String channel, Ogre::String channelKey);
        int leaveChannel(Ogre::String channel);

Modified: trunk/source/main/network/NetworkStreamManager.cpp
===================================================================
--- trunk/source/main/network/NetworkStreamManager.cpp  2012-05-14 20:59:22 UTC 
(rev 2567)
+++ trunk/source/main/network/NetworkStreamManager.cpp  2012-05-14 22:22:24 UTC 
(rev 2568)
@@ -20,13 +20,11 @@
 // created by Thomas Fischer thomas{AT}thomasfischer{DOT}biz, 7th of August 
2009
 
 #include "NetworkStreamManager.h"
-#include "Streamable.h"
 
-#include "Ogre.h"
 #include "network.h"
-#include "utils.h"
-#include "sha1.h"
 #include "language.h"
+#include "Streamable.h"
+#include "StreamableFactoryInterface.h"
 
 using namespace Ogre;
 
@@ -74,7 +72,7 @@
        // increase stream counter
        streamid++;
        MUTEX_UNLOCK(&stream_mutex);
-#endif //SOCKETW
+#endif // USE_SOCKETW
 }
 
 void NetworkStreamManager::addRemoteStream(Streamable *stream, int rsource, 
int rstreamid)
@@ -151,7 +149,7 @@
        }
        MUTEX_UNLOCK(&stream_mutex);
 }
-#endif //SOCKETW
+#endif // USE_SOCKETW
 
 void NetworkStreamManager::pushReceivedStreamMessage(header_t header, char 
*buffer)
 {
@@ -232,7 +230,7 @@
 void NetworkStreamManager::sendStreams(Network *net, void *socket)
 {
 }
-#endif //SOCKETW
+#endif // USE_SOCKETW
 
 #ifdef USE_SOCKETW
 void NetworkStreamManager::update()
@@ -240,7 +238,7 @@
        syncRemoteStreams();
        receiveStreams();
 }
-#endif //SOCKETW
+#endif // USE_SOCKETW
 
 void NetworkStreamManager::syncRemoteStreams()
 {

Modified: trunk/source/main/network/NetworkStreamManager.h
===================================================================
--- trunk/source/main/network/NetworkStreamManager.h    2012-05-14 20:59:22 UTC 
(rev 2567)
+++ trunk/source/main/network/NetworkStreamManager.h    2012-05-14 22:22:24 UTC 
(rev 2568)
@@ -26,14 +26,17 @@
 #include "RoRPrerequisites.h"
 
 #include <pthread.h>
+
 #include "rornet.h"
 #include "Singleton.h"
-#include "StreamableFactoryInterface.h"
 
 #ifdef USE_SOCKETW
 #include "SocketW.h"
-#endif //SOCKETW
+#endif // USE_SOCKETW
 
+class Streamable;
+class StreamableFactoryInterface;
+
 class NetworkStreamManager : public RoRSingleton< NetworkStreamManager >
 {
        friend class Network;

Modified: trunk/source/main/network/Streamable.h
===================================================================
--- trunk/source/main/network/Streamable.h      2012-05-14 20:59:22 UTC (rev 
2567)
+++ trunk/source/main/network/Streamable.h      2012-05-14 22:22:24 UTC (rev 
2568)
@@ -20,8 +20,8 @@
 
 // created by Thomas Fischer thomas{AT}thomasfischer{DOT}biz, 7th of August 
2009
 
-#ifndef STREAMABLE_H__
-#define STREAMABLE_H__
+#ifndef __Streamable_H_
+#define __Streamable_H_
 
 #include "RoRPrerequisites.h"
 
@@ -35,13 +35,15 @@
 } recvPacket_t;
 
 /**
- * This class defines a standart interface and a buffer between the actual 
network code and the class that handles it.
- * The buffer must be decoupled from the separatly running network thread.
+ * This class defines a standard interface and a buffer between the actual 
network code and the class that handles it.
+ * The buffer must be decoupled from the separately running network thread.
  */
 class Streamable
 {
        friend class NetworkStreamManager;
+
 public:
+
        unsigned int getStreamID() { return this->streamid; };
        unsigned int getSourceID() { return this->sourceid; };
        void setStreamID(unsigned int id) { this->streamid=id; };
@@ -93,9 +95,9 @@
        void unlockReceiveQueue();
 
 private:
+
        std::map < int, stream_register_t > mStreamableResults;
        bool isOrigin, streamResultsChanged;
-
 };
 
-#endif //STREAMABLE_H__
+#endif // __Streamable_H_

Modified: trunk/source/main/physics/Beam.cpp
===================================================================
--- trunk/source/main/physics/Beam.cpp  2012-05-14 20:59:22 UTC (rev 2567)
+++ trunk/source/main/physics/Beam.cpp  2012-05-14 22:22:24 UTC (rev 2568)
@@ -324,12 +324,6 @@
        
        beamsRoot=parent->createChildSceneNode();
        deletion_sceneNodes.push_back(netLabelNode);
-
-       if (networked)
-       {
-               state = NETWORKED; //required for proper loading
-       }
-
        // skidmark stuff
        useSkidmarks = BSETTING("Skidmarks", false);
 
@@ -370,7 +364,7 @@
        // setup replay mode
        bool enablereplay = BSETTING("Replay mode", false);
 
-       if (enablereplay && state != NETWORKED && !networking)
+       if (enablereplay && !networked && !networking)
        {
                replaylen = ISETTING("Replay length", 10000);
                replay = new Replay(this, replaylen);
@@ -448,7 +442,7 @@
        // start network stuff
        if (networked)
        {
-               state=NETWORKED;
+               state = NETWORKED;
                // malloc memory
                oob1=(oob_t*)malloc(sizeof(oob_t));
                oob2=(oob_t*)malloc(sizeof(oob_t));
@@ -457,8 +451,8 @@
                netb2=(char*)malloc(netbuffersize);
                netb3=(char*)malloc(netbuffersize);
                nettimer = new Timer();
-               net_toffset=0;
-               netcounter=0;
+               net_toffset = 0;
+               netcounter = 0;
                // init mutex
                pthread_mutex_init(&net_mutex, NULL);
                if (engine)
@@ -906,12 +900,15 @@
 
 void Beam::activate()
 {
-       if (state!=NETWORKED && state!=RECYCLE) state=ACTIVATED;
+       if (state < NETWORKED)
+       {
+               state=ACTIVATED;
+       }
 }
 
 void Beam::desactivate()
 {
-       if (state!=NETWORKED && state!=RECYCLE)
+       if (state < NETWORKED)
        {
                state=DESACTIVATED;
                sleepcount=0;
@@ -3218,7 +3215,7 @@
                //also consider changing the parallel "ifs" inside 
PointColDetector
                //see "pointCD" above.
                //Performance some times forces ugly architectural designs....
-               if (!trucks[t] || trucks[t]->state==SLEEPING || 
trucks[t]->state==RECYCLE || trucks[t]->state==NETWORKED) continue;
+               if (!trucks[t] || trucks[t]->state >= SLEEPING) continue;
 
                trwidth=trucks[t]->collrange;
 
@@ -5267,7 +5264,7 @@
 #ifdef USE_SOCKETW
        if(!net) return;
        bool remote = (state == NETWORKED);
-       if(remote)
+       if (remote)
        {
                client_t *c = net->getClientInfo(sourceid);
                if(!c) return;

This was sent by the SourceForge.net collaborative development platform, the 
world's largest Open Source development site.


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