Revision: 2595 http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2595&view=rev Author: ulteq Date: 2012-05-19 02:05:24 +0000 (Sat, 19 May 2012) Log Message: ----------- -Codechange: CameraSystem WIP (nearly done) uncommented depth of field construction fixed a bug where one could not get into static cam while being inside a truck changed the default camera angle for vehicle chase cam added depth of field code for free and fixed mode (for testing purposes)
Modified Paths: -------------- trunk/source/main/gameplay/RoRFrameListener.cpp trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp trunk/source/main/gfx/camera/CameraBehaviorFree.cpp trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp Modified: trunk/source/main/gameplay/RoRFrameListener.cpp =================================================================== --- trunk/source/main/gameplay/RoRFrameListener.cpp 2012-05-19 00:40:10 UTC (rev 2594) +++ trunk/source/main/gameplay/RoRFrameListener.cpp 2012-05-19 02:05:24 UTC (rev 2595) @@ -939,8 +939,8 @@ // depth of field effect if (BSETTING("DOF", false)) { - //dof = new DOFManager(mSceneMgr, mCamera->getViewport(), mRoot, mCamera); - //dof->setEnabled(true); + dof = new DOFManager(mSceneMgr, mCamera->getViewport(), mRoot, mCamera); + dof->setEnabled(true); } // force feedback Modified: trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp =================================================================== --- trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp 2012-05-19 00:40:10 UTC (rev 2594) +++ trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp 2012-05-19 02:05:24 UTC (rev 2595) @@ -66,8 +66,11 @@ void CameraBehaviorCharacter::activate(const CameraManager::cameraContext_t &ctx, bool reset /* = true */) { - if ( reset ) + if ( ctx.mCurrTruck ) { + CameraManager::getSingleton().switchToNextBehavior(); + } else if ( reset ) + { camMode = CHARACTER_THIRD_PERSON; this->reset(ctx); } Modified: trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp =================================================================== --- trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp 2012-05-19 00:40:10 UTC (rev 2594) +++ trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp 2012-05-19 02:05:24 UTC (rev 2595) @@ -20,12 +20,17 @@ #include "CameraBehaviorFixed.h" #include "Console.h" +#include "DepthOfFieldEffect.h" #include "language.h" using namespace Ogre; void CameraBehaviorFixed::activate(const CameraManager::cameraContext_t &ctx, bool reset /* = true */) { + if ( ctx.mDof ) + { + ctx.mDof->setFocusMode(DOFManager::Auto); + } #ifdef USE_MYGUI Console::getSingleton().putMessage(Console::CONSOLE_MSGTYPE_INFO, Console::CONSOLE_SYSTEM_NOTICE, _L("fixed free camera"), "camera_link.png", 3000); #endif // USE_MYGUI Modified: trunk/source/main/gfx/camera/CameraBehaviorFree.cpp =================================================================== --- trunk/source/main/gfx/camera/CameraBehaviorFree.cpp 2012-05-19 00:40:10 UTC (rev 2594) +++ trunk/source/main/gfx/camera/CameraBehaviorFree.cpp 2012-05-19 02:05:24 UTC (rev 2595) @@ -20,6 +20,7 @@ #include "CameraBehaviorFree.h" #include "Console.h" +#include "DepthOfFieldEffect.h" #include "heightfinder.h" #include "InputEngine.h" #include "language.h" @@ -125,6 +126,10 @@ void CameraBehaviorFree::activate(const CameraManager::cameraContext_t &ctx, bool reset /* = true */) { + if ( ctx.mDof ) + { + ctx.mDof->setFocusMode(DOFManager::Auto); + } #ifdef USE_MYGUI Console::getSingleton().putMessage(Console::CONSOLE_MSGTYPE_INFO, Console::CONSOLE_SYSTEM_NOTICE, _L("free camera"), "camera_go.png", 3000); #endif // USE_MYGUI Modified: trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp =================================================================== --- trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp 2012-05-19 00:40:10 UTC (rev 2594) +++ trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp 2012-05-19 02:05:24 UTC (rev 2595) @@ -70,7 +70,7 @@ void CameraBehaviorVehicle::reset(const CameraManager::cameraContext_t &ctx) { camRotX = 0.0f; - camRotY = 0.5f; + camRotY = 0.35f; camDist = ctx.mCurrTruck->getMinimalCameraRadius() * 3.0f + 2.0f; camDistMin = ctx.mCurrTruck->getMinimalCameraRadius() * 2.0f; } This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Rigsofrods-devel mailing list Rigsofrods-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/rigsofrods-devel