Revision: 2595
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2595&view=rev
Author: ulteq
Date: 2012-05-19 02:05:24 +0000 (Sat, 19 May 2012)
Log Message:
-----------
-Codechange: CameraSystem WIP (nearly done)
uncommented depth of field construction
fixed a bug where one could not get into static cam while being inside a truck
changed the default camera angle for vehicle chase cam
added depth of field code for free and fixed mode (for testing purposes)
Modified Paths:
--------------
trunk/source/main/gameplay/RoRFrameListener.cpp
trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp
trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp
trunk/source/main/gfx/camera/CameraBehaviorFree.cpp
trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp
Modified: trunk/source/main/gameplay/RoRFrameListener.cpp
===================================================================
--- trunk/source/main/gameplay/RoRFrameListener.cpp 2012-05-19 00:40:10 UTC
(rev 2594)
+++ trunk/source/main/gameplay/RoRFrameListener.cpp 2012-05-19 02:05:24 UTC
(rev 2595)
@@ -939,8 +939,8 @@
// depth of field effect
if (BSETTING("DOF", false))
{
- //dof = new DOFManager(mSceneMgr, mCamera->getViewport(),
mRoot, mCamera);
- //dof->setEnabled(true);
+ dof = new DOFManager(mSceneMgr, mCamera->getViewport(), mRoot,
mCamera);
+ dof->setEnabled(true);
}
// force feedback
Modified: trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp 2012-05-19
00:40:10 UTC (rev 2594)
+++ trunk/source/main/gfx/camera/CameraBehaviorCharacter.cpp 2012-05-19
02:05:24 UTC (rev 2595)
@@ -66,8 +66,11 @@
void CameraBehaviorCharacter::activate(const CameraManager::cameraContext_t
&ctx, bool reset /* = true */)
{
- if ( reset )
+ if ( ctx.mCurrTruck )
{
+ CameraManager::getSingleton().switchToNextBehavior();
+ } else if ( reset )
+ {
camMode = CHARACTER_THIRD_PERSON;
this->reset(ctx);
}
Modified: trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp 2012-05-19
00:40:10 UTC (rev 2594)
+++ trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp 2012-05-19
02:05:24 UTC (rev 2595)
@@ -20,12 +20,17 @@
#include "CameraBehaviorFixed.h"
#include "Console.h"
+#include "DepthOfFieldEffect.h"
#include "language.h"
using namespace Ogre;
void CameraBehaviorFixed::activate(const CameraManager::cameraContext_t &ctx,
bool reset /* = true */)
{
+ if ( ctx.mDof )
+ {
+ ctx.mDof->setFocusMode(DOFManager::Auto);
+ }
#ifdef USE_MYGUI
Console::getSingleton().putMessage(Console::CONSOLE_MSGTYPE_INFO,
Console::CONSOLE_SYSTEM_NOTICE, _L("fixed free camera"), "camera_link.png",
3000);
#endif // USE_MYGUI
Modified: trunk/source/main/gfx/camera/CameraBehaviorFree.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorFree.cpp 2012-05-19 00:40:10 UTC
(rev 2594)
+++ trunk/source/main/gfx/camera/CameraBehaviorFree.cpp 2012-05-19 02:05:24 UTC
(rev 2595)
@@ -20,6 +20,7 @@
#include "CameraBehaviorFree.h"
#include "Console.h"
+#include "DepthOfFieldEffect.h"
#include "heightfinder.h"
#include "InputEngine.h"
#include "language.h"
@@ -125,6 +126,10 @@
void CameraBehaviorFree::activate(const CameraManager::cameraContext_t &ctx,
bool reset /* = true */)
{
+ if ( ctx.mDof )
+ {
+ ctx.mDof->setFocusMode(DOFManager::Auto);
+ }
#ifdef USE_MYGUI
Console::getSingleton().putMessage(Console::CONSOLE_MSGTYPE_INFO,
Console::CONSOLE_SYSTEM_NOTICE, _L("free camera"), "camera_go.png", 3000);
#endif // USE_MYGUI
Modified: trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp 2012-05-19
00:40:10 UTC (rev 2594)
+++ trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp 2012-05-19
02:05:24 UTC (rev 2595)
@@ -70,7 +70,7 @@
void CameraBehaviorVehicle::reset(const CameraManager::cameraContext_t &ctx)
{
camRotX = 0.0f;
- camRotY = 0.5f;
+ camRotY = 0.35f;
camDist = ctx.mCurrTruck->getMinimalCameraRadius() * 3.0f + 2.0f;
camDistMin = ctx.mCurrTruck->getMinimalCameraRadius() * 2.0f;
}
This was sent by the SourceForge.net collaborative development platform, the
world's largest Open Source development site.
------------------------------------------------------------------------------
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and
threat landscape has changed and how IT managers can respond. Discussions
will include endpoint security, mobile security and the latest in malware
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
_______________________________________________
Rigsofrods-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/rigsofrods-devel