Revision: 2651
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2651&view=rev
Author: rorthomas
Date: 2012-05-24 18:06:53 +0000 (Thu, 24 May 2012)
Log Message:
-----------
continued working on the terrain
Modified Paths:
--------------
trunk/source/main/gameplay/TerrainManager.cpp
Modified: trunk/source/main/gameplay/TerrainManager.cpp
===================================================================
--- trunk/source/main/gameplay/TerrainManager.cpp 2012-05-24 16:24:43 UTC
(rev 2650)
+++ trunk/source/main/gameplay/TerrainManager.cpp 2012-05-24 18:06:53 UTC
(rev 2651)
@@ -68,10 +68,9 @@
void TerrainManager::initTerrain()
{
// X, Y and Z scale
- mapsizex = PARSEINT(terrainConfig.getSetting("PageWorldX"));
- mapsizey = PARSEINT(terrainConfig.getSetting("MaxHeight"));
- mapsizez = PARSEINT(terrainConfig.getSetting("PageWorldZ"));
- pageSize = PARSEINT(terrainConfig.getSetting("PageSize"));
+ mapsizex = PARSEINT(terrainConfig.getSetting("WorldSizeX"));
+ mapsizey = PARSEINT(terrainConfig.getSetting("WorldSizeY"));
+ mapsizez = PARSEINT(terrainConfig.getSetting("WorldSizeZ"));
terrainSize = mapsizex+1;
worldSize = std::max(mapsizex, mapsizez);
@@ -95,29 +94,30 @@
configureTerrainDefaults();
String filename = mTerrainGroup->generateFilename(0, 0);
- bool is_cached =
ResourceGroupManager::getSingleton().resourceExists(mTerrainGroup->getResourceGroup(),
filename);
- if (disableCaching || !is_cached)
- {
- for (long x = pageMinX; x <= pageMaxX; ++x)
- for (long y = pageMinY; y <= pageMaxY; ++y)
- defineTerrain(x, y);
+ for (long x = pageMinX; x <= pageMaxX; ++x)
+ for (long y = pageMinY; y <= pageMaxY; ++y)
+ defineTerrain(x, y);
- // sync load since we want everything in place when we start
- mTerrainGroup->loadAllTerrains(true);
+ // sync load since we want everything in place when we start
+ mTerrainGroup->loadAllTerrains(true);
- if (mTerrainsImported)
+
+ // update the blend maps
+ if (mTerrainsImported)
+ {
+ TerrainGroup::TerrainIterator ti =
mTerrainGroup->getTerrainIterator();
+ while(ti.hasMoreElements())
{
- TerrainGroup::TerrainIterator ti =
mTerrainGroup->getTerrainIterator();
- while(ti.hasMoreElements())
- {
- Terrain *terrain = ti.getNext()->instance;
-
//ShadowManager::getSingleton().updatePSSM(terrain);
- initBlendMaps(terrain);
- }
+ Terrain *terrain = ti.getNext()->instance;
+ //ShadowManager::getSingleton().updatePSSM(terrain);
+ initBlendMaps(terrain);
}
- // always save the results
- //mTerrainGroup->saveAllTerrains(false);
+ // always save the results when it was imported
+ mTerrainGroup->saveAllTerrains(false);
+ } else
+ {
+ LOG(" *** Terrain loaded from cache ***");
}
mTerrainGroup->freeTemporaryResources();
@@ -132,8 +132,6 @@
TerrainGlobalOptions *terrainOptions =
TerrainGlobalOptions::getSingletonPtr();
// Configure global
terrainOptions->setMaxPixelError(PARSEINT(terrainConfig.getSetting("MaxPixelError")));
- // testing composite map
-
terrainOptions->setCompositeMapDistance(PARSEINT(terrainConfig.getSetting("CompositeDistance")));
// Important to set these so that the terrain knows what to use for
derived (non-realtime) data
if(light)
@@ -146,7 +144,7 @@
// Configure default import settings for if we use imported image
Ogre::Terrain::ImportData& defaultimp =
mTerrainGroup->getDefaultImportSettings();
defaultimp.terrainSize = terrainSize; // the heightmap size
- defaultimp.worldSize = pageSize; // this is the scaled up size, like
12km
+ defaultimp.worldSize = worldSize; // this is the scaled up size,
like 12km
defaultimp.inputScale = mapsizey;
defaultimp.minBatchSize = 33;
defaultimp.maxBatchSize = 65;
@@ -166,12 +164,15 @@
matProfile->setGlobalColourMapEnabled(StringConverter::parseBool(terrainConfig.getSetting("GlobalColourMapEnabled")));
matProfile->setReceiveDynamicShadowsDepth(StringConverter::parseBool(terrainConfig.getSetting("ReceiveDynamicShadowsDepth")));
+
terrainOptions->setLayerBlendMapSize(PARSEINT(terrainConfig.getSetting("LayerBlendMapSize")));
terrainOptions->setCompositeMapSize(PARSEINT(terrainConfig.getSetting("CompositeMapSize")));
terrainOptions->setCompositeMapDistance(PARSEINT(terrainConfig.getSetting("CompositeMapDistance")));
terrainOptions->setSkirtSize(PARSEINT(terrainConfig.getSetting("SkirtSize")));
terrainOptions->setLightMapSize(PARSEINT(terrainConfig.getSetting("LightMapSize")));
-
terrainOptions->setCastsDynamicShadows(PARSEINT(terrainConfig.getSetting("CastsDynamicShadows")));
+
terrainOptions->setCastsDynamicShadows(StringConverter::parseBool(terrainConfig.getSetting("CastsDynamicShadows")));
+ terrainOptions->setUseRayBoxDistanceCalculation(false);
+
// load the textures and blendmaps into our data structures
blendMaps.clear();
blendMode.clear();
@@ -194,19 +195,24 @@
void TerrainManager::initBlendMaps( Ogre::Terrain* terrain )
{
+ bool debugBlendMaps =
StringConverter::parseBool(terrainConfig.getSetting("DebugBlendMaps"));
+
for(int i = 1; i < terrain->getLayerCount(); i++)
{
+ int j = i - 1; // one layer off since init
Ogre::Image img;
+ //std::pair<uint8,uint8> textureIndex =
terrain->getLayerBlendTextureIndex(i);
+ //uint8 bti = terrain->getBlendTextureIndex(i);
try
{
- img.load(blendMaps[i-1],
ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME);
+ img.load(blendMaps[j],
ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME);
} catch(Exception &e)
{
- LOG("Error loading blendmap: " + blendMaps[i] + " : " +
e.getFullDescription());
+ LOG("Error loading blendmap: " + blendMaps[j] + " : " +
e.getFullDescription());
continue;
}
- TerrainLayerBlendMap *blendmap = terrain->getLayerBlendMap(i);
// starting with 1, very strange ...
+ TerrainLayerBlendMap *blendmap = terrain->getLayerBlendMap(i);
// resize that blending map so it will fit
Ogre::uint32 blendmapSize = terrain->getLayerBlendMapSize();
@@ -221,32 +227,42 @@
{
Ogre::ColourValue c = img.getColourAt(x, y, 0);
float alpha = 1;//(1/b);
- if (blendMode[i] == "R")
+ if (blendMode[j] == "R")
*ptr++ = c.r * alpha;
- else if (blendMode[i] == "G")
+ else if (blendMode[j] == "G")
*ptr++ = c.g * alpha;
- else if (blendMode[i] == "B")
+ else if (blendMode[j] == "B")
*ptr++ = c.b * alpha;
- else if (blendMode[i] == "A")
+ else if (blendMode[j] == "A")
*ptr++ = c.a * alpha;
}
}
blendmap->dirty();
blendmap->update();
}
+
+ if(debugBlendMaps)
+ {
+ for(int i = 1; i < terrain->getLayerCount(); i++)
+ {
+ std::pair<uint8,uint8> textureIndex =
terrain->getLayerBlendTextureIndex(i);
+ String blendTexture =
terrain->getBlendTextureName(textureIndex.first);
+ TexturePtr tex =
(TexturePtr)Ogre::TextureManager::getSingleton().getByName(blendTexture);
+ Image img;
+ if(!tex.isNull())
+ {
+ tex->convertToImage(img);
+ img.save("blend_layer_"+TOSTRING(i)+
blendTexture + ".png");
+ }
+ }
+ }
}
void TerrainManager::getTerrainImage(int x, int y, Image& img)
{
// create new from image
- String heightmapString = "Heightmap.image." + TOSTRING(x) + "." +
TOSTRING(y);
+ String heightmapString = "HeightmapImage." + TOSTRING(x) + "." +
TOSTRING(y);
String heightmapFilename = terrainConfig.getSetting(heightmapString);
- if (heightmapFilename.empty())
- {
- // try loading the old non-paged name
- heightmapString = "Heightmap.image";
- heightmapFilename = terrainConfig.getSetting(heightmapString);
- }
if (heightmapFilename.find(".raw") != String::npos)
{
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