Revision: 2657
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2657&view=rev
Author: ulteq
Date: 2012-05-25 00:54:35 +0000 (Fri, 25 May 2012)
Log Message:
-----------
-Feature: added new loader types to base.as script
also fixes the loader type relation in showChooser()
Modified Paths:
--------------
trunk/bin/resources/scripts.zip
trunk/source/main/scripting/GameScript.cpp
Modified: trunk/bin/resources/scripts.zip
===================================================================
(Binary files differ)
Modified: trunk/source/main/scripting/GameScript.cpp
===================================================================
--- trunk/source/main/scripting/GameScript.cpp 2012-05-24 23:55:18 UTC (rev
2656)
+++ trunk/source/main/scripting/GameScript.cpp 2012-05-25 00:54:35 UTC (rev
2657)
@@ -239,18 +239,23 @@
{
#ifdef USE_MYGUI
SelectorWindow::LoaderType ntype = SelectorWindow::LT_None;
- if (type == "vehicle") ntype = SelectorWindow::LT_Vehicle;
- if (type == "truck") ntype = SelectorWindow::LT_Truck;
- if (type == "car") ntype = SelectorWindow::LT_Truck;
- if (type == "boat") ntype = SelectorWindow::LT_Boat;
- if (type == "airplane") ntype = SelectorWindow::LT_Airplane;
- if (type == "heli") ntype = SelectorWindow::LT_Heli;
- if (type == "trailer") ntype = SelectorWindow::LT_Trailer;
- if (type == "train") ntype = SelectorWindow::LT_Train;
- if (type == "load") ntype = SelectorWindow::LT_Load;
- if (type == "extension") ntype = SelectorWindow::LT_Extension;
+
+ if (type == "airplane") ntype = SelectorWindow::LT_Airplane;
+ if (type == "all") ntype = SelectorWindow::LT_AllBeam;
+ if (type == "boat") ntype = SelectorWindow::LT_Boat;
+ if (type == "car") ntype = SelectorWindow::LT_Car;
+ if (type == "extension") ntype = SelectorWindow::LT_Extension;
+ if (type == "heli") ntype = SelectorWindow::LT_Heli;
+ if (type == "load") ntype = SelectorWindow::LT_Load;
+ if (type == "trailer") ntype = SelectorWindow::LT_Trailer;
+ if (type == "train") ntype = SelectorWindow::LT_Train;
+ if (type == "truck") ntype = SelectorWindow::LT_Truck;
+ if (type == "vehicle") ntype = SelectorWindow::LT_Vehicle;
+
if (ntype != SelectorWindow::LT_None)
+ {
mefl->showLoad(ntype, const_cast<char*>(instance.c_str()),
const_cast<char*>(box.c_str()));
+ }
#endif //USE_MYGUI
}
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