Revision: 2667
          http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2667&view=rev
Author:   ulteq
Date:     2012-05-25 11:51:11 +0000 (Fri, 25 May 2012)
Log Message:
-----------
-Fix: compromise for engines with low maxRPM

Modified Paths:
--------------
    trunk/source/main/gameplay/BeamEngine.cpp

Modified: trunk/source/main/gameplay/BeamEngine.cpp
===================================================================
--- trunk/source/main/gameplay/BeamEngine.cpp   2012-05-25 11:05:07 UTC (rev 
2666)
+++ trunk/source/main/gameplay/BeamEngine.cpp   2012-05-25 11:51:11 UTC (rev 
2667)
@@ -332,10 +332,9 @@
        }
 
        // engine speed limiter
-       if (curEngineRPM > maxRPM) // you could add a factor of 1.248f for 
legacy purposes (a factor of 1.0f significantly lowers the top speed of most 
vehicles)
+       if (curEngineRPM > maxRPM + 500.0f) // you could add a factor of 1.248f 
for legacy purposes (a factor of 1.0f significantly lowers the top speed of 
most vehicles)
        {
-               float acc = 0.0f + 1.0f / (1.0f + (curEngineRPM - maxRPM) / 
2.0f);
-               setAcc(acc);
+               setAcc(0.0f);
        }
 
        // avoid over-revving

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