Revision: 2693
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2693&view=rev
Author: rorthomas
Date: 2012-05-26 04:17:20 +0000 (Sat, 26 May 2012)
Log Message:
-----------
Modified Paths:
--------------
trunk/source/main/gameplay/CharacterFactory.cpp
trunk/source/main/gameplay/CharacterFactory.h
Modified: trunk/source/main/gameplay/CharacterFactory.cpp
===================================================================
--- trunk/source/main/gameplay/CharacterFactory.cpp 2012-05-26 04:14:16 UTC
(rev 2692)
+++ trunk/source/main/gameplay/CharacterFactory.cpp 2012-05-26 04:17:20 UTC
(rev 2693)
@@ -29,13 +29,13 @@
template<> CharacterFactory *StreamableFactory < CharacterFactory, Character
>::_instance = 0;
-CharacterFactory::CharacterFactory(Camera *cam, Network *net, Collisions *c,
HeightFinder *h, Water *w, MapControl *m, Ogre::SceneManager *scm) : cam(cam),
c(c), net(net), h(h), w(w), m(m), scm(scm)
+CharacterFactory::CharacterFactory()
{
}
Character *CharacterFactory::createLocal(int playerColour)
{
- Character *ch = new Character(cam, c, net, h, w, m, scm, -1, 0,
playerColour, false);
+ Character *ch = new Character(-1, 0, playerColour, false);
lockStreams();
std::map < int, std::map < unsigned int, Character *> > &streamables =
getStreams();
@@ -49,7 +49,7 @@
// NO LOCKS IN HERE, already locked
LOG(" new character for " + TOSTRING(reg->sourceid) + ":" +
TOSTRING(reg->streamid) + ", colour: " + TOSTRING(reg->colour));
- Character *ch = new Character(cam, c, net, h, w, m, scm, reg->sourceid,
reg->streamid, reg->colour, true);
+ Character *ch = new Character(reg->sourceid, reg->streamid,
reg->colour, true);
// already locked
//lockStreams();
Modified: trunk/source/main/gameplay/CharacterFactory.h
===================================================================
--- trunk/source/main/gameplay/CharacterFactory.h 2012-05-26 04:14:16 UTC
(rev 2692)
+++ trunk/source/main/gameplay/CharacterFactory.h 2012-05-26 04:17:20 UTC
(rev 2693)
@@ -34,27 +34,17 @@
public:
- CharacterFactory(Ogre::Camera *cam, Network *net, Collisions *c,
HeightFinder *h, Water *w, MapControl *m, Ogre::SceneManager *scm);
+ CharacterFactory();
~CharacterFactory();
Character *createLocal(int playerColour);
Character *createRemoteInstance(stream_reg_t *reg);
- void setNetwork(Network *net) { this->net = net; };
-
void updateCharacters(float dt);
void updateLabels();
protected:
- Collisions *c;
- HeightFinder *h;
- MapControl *m;
- Network *net;
- Ogre::Camera *cam;
- Ogre::SceneManager *scm;
- Water *w;
-
// functions used by friends
void netUserAttributesChanged(int source, int streamid);
void localUserAttributesChanged(int newid);
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