Revision: 2725 http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2725&view=rev Author: ulteq Date: 2012-05-27 04:28:43 +0000 (Sun, 27 May 2012) Log Message: ----------- style++
Modified Paths: -------------- trunk/source/main/gameplay/Landusemap.h trunk/source/main/gameplay/RoRFrameListener.cpp trunk/source/main/gameplay/RoRFrameListener.h trunk/source/main/physics/Beam.cpp trunk/source/main/physics/Beam.h trunk/source/main/physics/BeamFactory.cpp trunk/source/main/physics/BeamFactory.h Modified: trunk/source/main/gameplay/Landusemap.h =================================================================== --- trunk/source/main/gameplay/Landusemap.h 2012-05-27 04:02:35 UTC (rev 2724) +++ trunk/source/main/gameplay/Landusemap.h 2012-05-27 04:28:43 UTC (rev 2725) @@ -43,4 +43,4 @@ }; #endif // __LandUseMap_H_ -#endif 0 \ No newline at end of file +#endif \ No newline at end of file Modified: trunk/source/main/gameplay/RoRFrameListener.cpp =================================================================== --- trunk/source/main/gameplay/RoRFrameListener.cpp 2012-05-27 04:02:35 UTC (rev 2724) +++ trunk/source/main/gameplay/RoRFrameListener.cpp 2012-05-27 04:28:43 UTC (rev 2725) @@ -142,7 +142,7 @@ bool shutdownall=false; //workaround for pagedgeometry -inline float getTerrainHeight(Ogre::Real x, Ogre::Real z, void *unused=0) +inline float getTerrainHeight(Real x, Real z, void *unused=0) { if (!globalEnvironment->terrainManager->getHeightFinder()) return 1; @@ -687,7 +687,7 @@ } // Constructor takes a RenderWindow because it uses that to determine input context -RoRFrameListener::RoRFrameListener(AppState *parentState, Ogre::String inputhwnd) : +RoRFrameListener::RoRFrameListener(AppState *parentState, String inputhwnd) : clutch(0), dashboard(0), debugCollisions(false), @@ -911,13 +911,13 @@ Vector3 spawnLocation = Vector3::ZERO; if (!cmd.empty()) { - Ogre::StringVector str = StringUtil::split(cmd, "/"); + StringVector str = StringUtil::split(cmd, "/"); // process args now - for (Ogre::StringVector::iterator it = str.begin(); it!=str.end(); it++) + for (StringVector::iterator it = str.begin(); it!=str.end(); it++) { String argstr = *it; - Ogre::StringVector args = StringUtil::split(argstr, ":"); + StringVector args = StringUtil::split(argstr, ":"); if (args.size()<2) continue; if (args[0] == "action" && args.size() == 2) cmdAction = args[1]; if (args[0] == "serverpass" && args.size() == 2) SETTINGS.setSetting("Server password", args[1]); @@ -2374,8 +2374,8 @@ #ifdef USE_CAELUM if (SSETTING("Sky effects", "Caelum (best looking, slower)") == "Caelum (best looking, slower)") { - Ogre::Real time_factor = 1000.0f; - Ogre::Real multiplier = 10; + Real time_factor = 1000.0f; + Real multiplier = 10; bool update_time = false; if (INPUTENGINE.getEventBoolValue(EV_CAELUM_INCREASE_TIME) && globalEnvironment->terrainManager->getSkyManager()) @@ -2420,13 +2420,13 @@ switch (mSceneDetailIndex) { case 0: - globalEnvironment->ogreCamera->setPolygonMode(Ogre::PM_SOLID); + globalEnvironment->ogreCamera->setPolygonMode(PM_SOLID); break; case 1: - globalEnvironment->ogreCamera->setPolygonMode(Ogre::PM_WIREFRAME); + globalEnvironment->ogreCamera->setPolygonMode(PM_WIREFRAME); break; case 2: - globalEnvironment->ogreCamera->setPolygonMode(Ogre::PM_POINTS); + globalEnvironment->ogreCamera->setPolygonMode(PM_POINTS); break; } } @@ -2599,8 +2599,8 @@ { CacheEntry *selection = SelectorWindow::getSingleton().getSelection(); Skin *skin = SelectorWindow::getSingleton().getSelectedSkin(); - std::vector<Ogre::String> config = SelectorWindow::getSingleton().getTruckConfig(); - std::vector<Ogre::String> *configptr = &config; + std::vector<String> config = SelectorWindow::getSingleton().getTruckConfig(); + std::vector<String> *configptr = &config; if (config.size() == 0) configptr = 0; if (selection) initTrucks(true, selection->fname, selection->fext, configptr, false, skin); @@ -2616,8 +2616,8 @@ { //we load an extra truck String selected = selection->fname; - std::vector<Ogre::String> config = SelectorWindow::getSingleton().getTruckConfig(); - std::vector<Ogre::String> *configptr = &config; + std::vector<String> config = SelectorWindow::getSingleton().getTruckConfig(); + std::vector<String> *configptr = &config; if (config.size() == 0) configptr = 0; localTruck = BeamFactory::getSingleton().createLocal(reload_pos, reload_dir, selected, reload_box, false, flaresMode, configptr, skin, freeTruckPosition); @@ -2819,7 +2819,7 @@ #endif //USE_MYGUI } -void RoRFrameListener::initTrucks(bool loadmanual, Ogre::String selected, Ogre::String selectedExtension, std::vector<Ogre::String> *truckconfig, bool enterTruck, Skin *skin) +void RoRFrameListener::initTrucks(bool loadmanual, Ogre::String selected, Ogre::String selectedExtension /* = "" */, const std::vector<Ogre::String> *truckconfig /* = 0 */, bool enterTruck /* = false */, Skin *skin /* = NULL */) { //we load truck char *selectedchr = const_cast< char *> (selected.c_str()); @@ -2838,7 +2838,7 @@ if (!nsp.empty()) { // override-able by cmd line - spawnpos = Ogre::StringConverter::parseVector3(nsp); + spawnpos = StringConverter::parseVector3(nsp); spawnrot = Quaternion::ZERO; } else { @@ -3566,13 +3566,13 @@ -bool RoRFrameListener::RTSSgenerateShadersForMaterial(Ogre::String curMaterialName, Ogre::String normalTextureName) +bool RoRFrameListener::RTSSgenerateShadersForMaterial(String curMaterialName, String normalTextureName) { if (!BSETTING("Use RTShader System", false)) return false; bool success; // Create the shader based technique of this material. - success = Ogre::RTShader::ShaderGenerator::getSingleton().createShaderBasedTechnique(curMaterialName, + success = RTShader::ShaderGenerator::getSingleton().createShaderBasedTechnique(curMaterialName, MaterialManager::DEFAULT_SCHEME_NAME, RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME); if (!success) @@ -3584,7 +3584,7 @@ // Grab the first pass render state. // NOTE: For more complicated samples iterate over the passes and build each one of them as desired. - RTShader::RenderState* renderState = Ogre::RTShader::ShaderGenerator::getSingleton().getRenderState(RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME, curMaterialName, 0); + RTShader::RenderState* renderState = RTShader::ShaderGenerator::getSingleton().getRenderState(RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME, curMaterialName, 0); // Remove all sub render states. renderState->reset(); @@ -3594,7 +3594,7 @@ // simple vertex lightning /* { - RTShader::SubRenderState* perPerVertexLightModel = Ogre::RTShader::ShaderGenerator::getSingleton().createSubRenderState(RTShader::FFPLighting::Type); + RTShader::SubRenderState* perPerVertexLightModel = RTShader::ShaderGenerator::getSingleton().createSubRenderState(RTShader::FFPLighting::Type); renderState->addTemplateSubRenderState(perPerVertexLightModel); } */ @@ -3603,13 +3603,13 @@ if (normalTextureName.empty()) { // SSLM_PerPixelLighting - RTShader::SubRenderState* perPixelLightModel = Ogre::RTShader::ShaderGenerator::getSingleton().createSubRenderState(RTShader::PerPixelLighting::Type); + RTShader::SubRenderState* perPixelLightModel = RTShader::ShaderGenerator::getSingleton().createSubRenderState(RTShader::PerPixelLighting::Type); renderState->addTemplateSubRenderState(perPixelLightModel); } else { // SSLM_NormalMapLightingTangentSpace - RTShader::SubRenderState* subRenderState = Ogre::RTShader::ShaderGenerator::getSingleton().createSubRenderState(RTShader::NormalMapLighting::Type); + RTShader::SubRenderState* subRenderState = RTShader::ShaderGenerator::getSingleton().createSubRenderState(RTShader::NormalMapLighting::Type); RTShader::NormalMapLighting* normalMapSubRS = static_cast<RTShader::NormalMapLighting*>(subRenderState); normalMapSubRS->setNormalMapSpace(RTShader::NormalMapLighting::NMS_TANGENT); @@ -3643,11 +3643,11 @@ #endif // Invalidate this material in order to re-generate its shaders. - Ogre::RTShader::ShaderGenerator::getSingleton().invalidateMaterial(RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME, curMaterialName); + RTShader::ShaderGenerator::getSingleton().invalidateMaterial(RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME, curMaterialName); return true; } -void RoRFrameListener::RTSSgenerateShaders(Entity* entity, Ogre::String normalTextureName) +void RoRFrameListener::RTSSgenerateShaders(Entity* entity, String normalTextureName) { if (!BSETTING("Use RTShader System", false)) return; for (unsigned int i=0; i < entity->getNumSubEntities(); ++i) Modified: trunk/source/main/gameplay/RoRFrameListener.h =================================================================== --- trunk/source/main/gameplay/RoRFrameListener.h 2012-05-27 04:02:35 UTC (rev 2724) +++ trunk/source/main/gameplay/RoRFrameListener.h 2012-05-27 04:28:43 UTC (rev 2725) @@ -222,7 +222,7 @@ void checkRemoteStreamResultsChanged(); void hideGUI(bool visible); void hideMap(); - void initTrucks(bool loadmanual, Ogre::String selected, Ogre::String selectedExtension = Ogre::String(), std::vector<Ogre::String> *truckconfig=0, bool enterTruck=false, Skin *skin=NULL); + void initTrucks(bool loadmanual, Ogre::String selected, Ogre::String selectedExtension = "", const std::vector<Ogre::String> *truckconfig = 0, bool enterTruck = false, Skin *skin = NULL); void loadTerrain(Ogre::String terrainfile); Modified: trunk/source/main/physics/Beam.cpp =================================================================== --- trunk/source/main/physics/Beam.cpp 2012-05-27 04:02:35 UTC (rev 2724) +++ trunk/source/main/physics/Beam.cpp 2012-05-27 04:28:43 UTC (rev 2725) @@ -82,7 +82,7 @@ int Beam::thread_mode = THREAD_SINGLE; int Beam::free_tb = 0; -Beam::Beam(int tnum , Vector3 pos , Quaternion rot , const char* fname , bool networked/* =false */, bool networking/* =false */, collision_box_t *spawnbox/* =NULL */, bool ismachine/* =false */, int flareMode/* =0 */, std::vector<String> *truckconfig/* =0 */, Skin *skin/* =0 */, bool freeposition/* =false */) : +Beam::Beam(int tnum , Ogre::Vector3 pos , Ogre::Quaternion rot , const char* fname , bool networked /* = false */, bool networking /* = false */, collision_box_t *spawnbox /* = NULL */, bool ismachine/* =false */, int flareMode /* = 0 */, const std::vector<Ogre::String> *truckconfig /* = 0 */, Skin *skin /* = 0 */, bool freeposition /* = false */) : deleting(false) , abs_state(false) , abs_timer(0.0) @@ -300,7 +300,7 @@ // copy truck config if (truckconfig && truckconfig->size()) { - for (std::vector<String>::iterator it = truckconfig->begin(); it != truckconfig->end(); it++) + for (std::vector<String>::const_iterator it = truckconfig->begin(); it != truckconfig->end(); ++it) { this->truckconfig.push_back(*it); } Modified: trunk/source/main/physics/Beam.h =================================================================== --- trunk/source/main/physics/Beam.h 2012-05-27 04:02:35 UTC (rev 2724) +++ trunk/source/main/physics/Beam.h 2012-05-27 04:28:43 UTC (rev 2725) @@ -50,14 +50,14 @@ , Ogre::Vector3 pos , Ogre::Quaternion rot , const char* fname - , bool networked=false - , bool networking=false - , collision_box_t *spawnbox=NULL + , bool networked = false + , bool networking = false + , collision_box_t *spawnbox = NULL , bool ismachine=false - , int flareMode=0 - , std::vector<Ogre::String> *truckconfig=0 - , Skin *skin=0 - , bool freeposition=false); + , int flareMode = 0 + , const std::vector<Ogre::String> *truckconfig = 0 + , Skin *skin = 0 + , bool freeposition = false); //! @{ network related functions void pushNetwork(char* data, int size); Modified: trunk/source/main/physics/BeamFactory.cpp =================================================================== --- trunk/source/main/physics/BeamFactory.cpp 2012-05-27 04:02:35 UTC (rev 2724) +++ trunk/source/main/physics/BeamFactory.cpp 2012-05-27 04:28:43 UTC (rev 2725) @@ -96,7 +96,7 @@ return false; } -Beam *BeamFactory::createLocal(Vector3 pos, Quaternion rot, String fname, collision_box_t *spawnbox, bool ismachine, int flareMode, std::vector<String> *truckconfig, Skin *skin, bool freePosition) +Beam *BeamFactory::createLocal(Ogre::Vector3 pos, Ogre::Quaternion rot, Ogre::String fname, collision_box_t *spawnbox /* = NULL */, bool ismachine /* = false */, int flareMode /* = 0 */, const std::vector<Ogre::String> *truckconfig /* = 0 */, Skin *skin /* = 0 */, bool freePosition /* = false */) { int truck_num = getFreeTruckSlot(); if (truck_num == -1) Modified: trunk/source/main/physics/BeamFactory.h =================================================================== --- trunk/source/main/physics/BeamFactory.h 2012-05-27 04:02:35 UTC (rev 2724) +++ trunk/source/main/physics/BeamFactory.h 2012-05-27 04:28:43 UTC (rev 2725) @@ -40,7 +40,7 @@ ~BeamFactory(); Beam *createLocal(int slotid); - Beam *createLocal(Ogre::Vector3 pos, Ogre::Quaternion rot, Ogre::String fname, collision_box_t *spawnbox=NULL, bool ismachine=false, int flareMode=0, std::vector<Ogre::String> *truckconfig=0, Skin *skin=0, bool freePosition=false); + Beam *createLocal(Ogre::Vector3 pos, Ogre::Quaternion rot, Ogre::String fname, collision_box_t *spawnbox = NULL, bool ismachine = false, int flareMode = 0, const std::vector<Ogre::String> *truckconfig = 0, Skin *skin = 0, bool freePosition = false); Beam *createRemoteInstance(stream_reg_t *reg); Beam *getBeam(int source_id, int stream_id); // used by character This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Rigsofrods-devel mailing list Rigsofrods-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/rigsofrods-devel