Revision: 2746
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2746&view=rev
Author: ulteq
Date: 2012-05-28 20:01:26 +0000 (Mon, 28 May 2012)
Log Message:
-----------
added checks for gEnv->terrainManager being 0
made dof focus mode transparent for the behaviors
added upper bound of ~50 units for minCamDist
Modified Paths:
--------------
trunk/source/main/gameplay/RoRFrameListener.cpp
trunk/source/main/gfx/camera/CameraBehavior.cpp
trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp
trunk/source/main/gfx/camera/CameraBehaviorFree.cpp
trunk/source/main/gfx/camera/CameraBehaviorIsometric.cpp
trunk/source/main/gfx/camera/CameraBehaviorStatic.cpp
trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp
trunk/source/main/gfx/camera/CameraManager.cpp
Modified: trunk/source/main/gameplay/RoRFrameListener.cpp
===================================================================
--- trunk/source/main/gameplay/RoRFrameListener.cpp 2012-05-28 19:34:58 UTC
(rev 2745)
+++ trunk/source/main/gameplay/RoRFrameListener.cpp 2012-05-28 20:01:26 UTC
(rev 2746)
@@ -2762,7 +2762,7 @@
#endif //OIS_G27
LOG(" ** Shutdown final");
- if (gEnv->terrainManager->getWater())
gEnv->terrainManager->getWater()->prepareShutdown();
+ if (gEnv->terrainManager && gEnv->terrainManager->getWater())
gEnv->terrainManager->getWater()->prepareShutdown();
if (dashboard) dashboard->prepareShutdown();
if (gEnv->terrainManager->getEnvmap())
gEnv->terrainManager->getEnvmap()->prepareShutdown();
if (heathaze) heathaze->prepareShutdown();
Modified: trunk/source/main/gfx/camera/CameraBehavior.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehavior.cpp 2012-05-28 19:34:58 UTC
(rev 2745)
+++ trunk/source/main/gfx/camera/CameraBehavior.cpp 2012-05-28 20:01:26 UTC
(rev 2746)
@@ -107,7 +107,7 @@
, cos(targetDirection.valueRadians() +
camRotX.valueRadians()) * cos(targetPitch.valueRadians() +
camRotY.valueRadians())
);
- if ( gEnv->terrainManager->getHeightFinder() )
+ if ( gEnv->terrainManager && gEnv->terrainManager->getHeightFinder() )
{
float h =
gEnv->terrainManager->getHeightFinder()->getHeightAt(desiredPosition.x,
desiredPosition.z) + 1.0f;
Modified: trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp 2012-05-28
19:34:58 UTC (rev 2745)
+++ trunk/source/main/gfx/camera/CameraBehaviorFixed.cpp 2012-05-28
20:01:26 UTC (rev 2746)
@@ -20,17 +20,12 @@
#include "CameraBehaviorFixed.h"
#include "Console.h"
-#include "DepthOfFieldEffect.h"
-#include "Language.h"
+#include "language.h"
using namespace Ogre;
void CameraBehaviorFixed::activate(const CameraManager::cameraContext_t &ctx,
bool reset /* = true */)
{
- if ( ctx.mDof )
- {
- ctx.mDof->setFocusMode(DOFManager::Auto);
- }
#ifdef USE_MYGUI
Console::getSingleton().putMessage(Console::CONSOLE_MSGTYPE_INFO,
Console::CONSOLE_SYSTEM_NOTICE, _L("fixed free camera"), "camera_link.png",
3000);
#endif // USE_MYGUI
Modified: trunk/source/main/gfx/camera/CameraBehaviorFree.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorFree.cpp 2012-05-28 19:34:58 UTC
(rev 2745)
+++ trunk/source/main/gfx/camera/CameraBehaviorFree.cpp 2012-05-28 20:01:26 UTC
(rev 2746)
@@ -20,7 +20,6 @@
#include "CameraBehaviorFree.h"
#include "Console.h"
-#include "DepthOfFieldEffect.h"
#include "IHeightFinder.h"
#include "InputEngine.h"
#include "Language.h"
@@ -101,7 +100,7 @@
Vector3 camPosition = gEnv->mainCamera->getPosition() +
gEnv->mainCamera->getOrientation() * mTrans.normalisedCopy() * mTransScale;
- if ( gEnv->terrainManager->getHeightFinder() )
+ if ( gEnv->terrainManager && gEnv->terrainManager->getHeightFinder() )
{
float h =
gEnv->terrainManager->getHeightFinder()->getHeightAt(camPosition.x,
camPosition.z) + 1.0f;
@@ -127,10 +126,6 @@
void CameraBehaviorFree::activate(const CameraManager::cameraContext_t &ctx,
bool reset /* = true */)
{
- if ( ctx.mDof )
- {
- ctx.mDof->setFocusMode(DOFManager::Auto);
- }
#ifdef USE_MYGUI
Console::getSingleton().putMessage(Console::CONSOLE_MSGTYPE_INFO,
Console::CONSOLE_SYSTEM_NOTICE, _L("free camera"), "camera_go.png", 3000);
#endif // USE_MYGUI
Modified: trunk/source/main/gfx/camera/CameraBehaviorIsometric.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorIsometric.cpp 2012-05-28
19:34:58 UTC (rev 2745)
+++ trunk/source/main/gfx/camera/CameraBehaviorIsometric.cpp 2012-05-28
20:01:26 UTC (rev 2746)
@@ -20,17 +20,12 @@
#include "CameraBehaviorIsometric.h"
#include "Console.h"
-#include "DepthOfFieldEffect.h"
#include "Language.h"
using namespace Ogre;
void CameraBehaviorIsometric::activate(const CameraManager::cameraContext_t
&ctx, bool reset /* = true */)
{
- if ( ctx.mDof )
- {
- ctx.mDof->setFocusMode(DOFManager::Auto);
- }
#ifdef USE_MYGUI
Console::getSingleton().putMessage(Console::CONSOLE_MSGTYPE_INFO,
Console::CONSOLE_SYSTEM_NOTICE, _L("fixed free camera"), "camera_link.png",
3000);
#endif // USE_MYGUI
Modified: trunk/source/main/gfx/camera/CameraBehaviorStatic.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorStatic.cpp 2012-05-28
19:34:58 UTC (rev 2745)
+++ trunk/source/main/gfx/camera/CameraBehaviorStatic.cpp 2012-05-28
20:01:26 UTC (rev 2746)
@@ -45,7 +45,7 @@
camPosition.z = ((int)(lookAt.z) / 100) * 100 + 50;
camPosition.y = lookAt.y;
- if ( gEnv->terrainManager->getHeightFinder() )
+ if ( gEnv->terrainManager && gEnv->terrainManager->getHeightFinder() )
{
float h =
gEnv->terrainManager->getHeightFinder()->getHeightAt(camPosition.x,
camPosition.z);
@@ -63,7 +63,6 @@
if ( ctx.mDof )
{
- ctx.mDof->setFocusMode(DOFManager::Manual);
ctx.mDof->setFocus(camDist);
ctx.mDof->setLensFOV(Radian(fov));
}
@@ -72,6 +71,11 @@
void CameraBehaviorStatic::activate(const CameraManager::cameraContext_t &ctx,
bool reset /* = true */)
{
fovPreviously = gEnv->mainCamera->getFOVy();
+
+ if ( ctx.mDof )
+ {
+ ctx.mDof->setFocusMode(DOFManager::Manual);
+ }
}
void CameraBehaviorStatic::deactivate(const CameraManager::cameraContext_t
&ctx)
Modified: trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp 2012-05-28
19:34:58 UTC (rev 2745)
+++ trunk/source/main/gfx/camera/CameraBehaviorVehicle.cpp 2012-05-28
20:01:26 UTC (rev 2746)
@@ -49,7 +49,7 @@
camRatio = 1.0f / (ctx.mCurrTruck->tdt * 4.0f);
- camDistMin = ctx.mCurrTruck->getMinimalCameraRadius() * 2.0f;
+ camDistMin = std::min(ctx.mCurrTruck->getMinimalCameraRadius() * 2.0f,
33.0f);
camLookAt = ctx.mCurrTruck->getPosition();
@@ -72,6 +72,6 @@
{
CameraBehaviorOrbit::reset(ctx);
camRotY = 0.35f;
- camDist = ctx.mCurrTruck->getMinimalCameraRadius() * 3.0f + 2.0f;
- camDistMin = ctx.mCurrTruck->getMinimalCameraRadius() * 2.0f;
+ camDistMin = std::min(ctx.mCurrTruck->getMinimalCameraRadius() * 2.0f,
33.0f);
+ camDist = ctx.mCurrTruck->getMinimalCameraRadius() * 1.5f + 2.0f;
}
Modified: trunk/source/main/gfx/camera/CameraManager.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraManager.cpp 2012-05-28 19:34:58 UTC
(rev 2745)
+++ trunk/source/main/gfx/camera/CameraManager.cpp 2012-05-28 20:01:26 UTC
(rev 2746)
@@ -20,6 +20,7 @@
#include "CameraManager.h"
#include "BeamFactory.h"
+#include "DepthOfFieldEffect.h"
#include "InputEngine.h"
#include "RoRFrameListener.h"
#include "Settings.h"
@@ -55,6 +56,11 @@
ctx.mCurrTruck = 0;
ctx.mDof = dof;
ctx.mOverlayWrapper = ow;
+
+ if ( ctx.mDof )
+ {
+ ctx.mDof->setFocusMode(DOFManager::Auto);
+ }
}
CameraManager::~CameraManager()
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