Ok, I think I found the pattern: - The Clock Editor rules doesn't assume more than TWO "Don't Schedule after..." rules although there's the option of THREE, making this a strange "feature".
Even on Brett's blog shows it: http://thebrettblog.files.wordpress.com/2009/12/riv25.png?w=659&h=479 And I didn't know that "feature"... Question: why are there 3 "don't play after options" if only 2 are effectively accepted?
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