Ok, I think I found the pattern:

- The Clock Editor rules doesn't assume more than TWO "Don't Schedule
after..." rules although there's the option of THREE, making this a strange
"feature".


Even on Brett's blog shows it:

http://thebrettblog.files.wordpress.com/2009/12/riv25.png?w=659&h=479

And I didn't know that "feature"...


Question: why are there 3 "don't play after options"  if only 2 are
effectively accepted?
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