Hmmmm... Thanks for the explanation Matthew. I'm glad to learn about this behavior in Rivendell! These are the kinds of features and capabilities that make Rivendell such a great and flexible tool!
Oh! By the way (shameless plug), I'll be presenting several Rivendell-focused sessions at the upcoming Grassroots Radio Conference (www.grc2016.net) in Hot Springs, AR. The conference runs from Oct 7 through the 10th. Host station this year is the new station KUHS-LP. ~David On 09/26/2016 12:07 PM, Matthew Chambers wrote: > For instances where the broadcast playout feeds several pots on the > board, the operator can then adjust the level's of the first button > pressed to a higher or lower level then the second one or > > press a sound panel button for a weather open and bed, fade the bed down > part way to voice the forecast, press a button for the weather close > while fading the bed the rest of the way out > > Matthew A. Chambers, NR0Q > > President, Wright County Outlaws ARC > > On Mon, Sep 26, 2016 at 12:06 PM, Matthew Chambers > <[email protected] <mailto:[email protected]>> wrote: > > For instances where the broadcast playout feeds several pots on the > board, the operator can then adjust the level's of the first button > pressed to a higher or lower level then the second one or > > press a sound panel button for a weather open and bed, fade the bed > down part way to voice the forecast, press a button for the weather > close while fading the bed the rest of the way out > > Matthew A. Chambers, NR0Q > > President, Wright County Outlaws ARC > > On Mon, Sep 26, 2016 at 12:03 PM, David Klann <[email protected] > <mailto:[email protected]>> wrote: > > This is curious to me. Fred, can you (or anyone else) describe a use > case for this behavior? > > Thanks! > > ~David Klann > > > On 09/26/2016 12:00 PM, Fred Gleason wrote: > > On Sep 26, 2016, at 12:40, Rob Landry <[email protected] > <mailto:[email protected]> > > <mailto:[email protected] <mailto:[email protected]>>> > wrote: > > > >> In rdadmin/Hosts/rdairplay, sound cards and ports can be designated > >> for Sound Panel First Play Output, Sound Panel Second PlayOutput, > >> Sound Panel Third Play Output, Sound Panel Fourth Play Output, and > >> Sound Panel Fifth and Later Play Output. > >> > >> What exactly does that mean? If I press the same Sound Panel button > >> three times, will it play on three different sound cards? > >> > >> Or do different Sound Panels map to the different cards/ports? > > > > The first. That is: > > > > ==> If I press the same Sound Panel button three times, will it > play on > > three different sound cards? > > > > Or to be pedantically precise: it will play on the three specified > sound > > *ports* (which may be identical, or different ports on the same > card, or > > on different cards). Also, if the Second or later setting is > ‘None’, > > then it will use the same port as specified by the previous Port. > > > > Cheers! > > > > > > > |----------------------------------------------------------------------| > > | Frederick F. Gleason, Jr. | Chief Developer > | > > | | Paravel Systems > | > > > |----------------------------------------------------------------------| > > | A room without books is like a body without a soul. > | > > | -- Cicero > | > > > |----------------------------------------------------------------------| > > > > > > > > _______________________________________________ > > Rivendell-dev mailing list > > [email protected] > <mailto:[email protected]> > > > http://caspian.paravelsystems.com/mailman/listinfo/rivendell-dev > <http://caspian.paravelsystems.com/mailman/listinfo/rivendell-dev> > > > > > _______________________________________________ > Rivendell-dev mailing list > [email protected] > <mailto:[email protected]> > http://caspian.paravelsystems.com/mailman/listinfo/rivendell-dev > <http://caspian.paravelsystems.com/mailman/listinfo/rivendell-dev> > > > > > > _______________________________________________ > Rivendell-dev mailing list > [email protected] > http://caspian.paravelsystems.com/mailman/listinfo/rivendell-dev >
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