Hi all, I am writing a Vizkit 3D plugin in order to visualize an octomap with Rock. My first try was putting a every leaf on a osg:Box, but this was consuming a lot of memory and crashing the system with relative big maps.
I am currently using an pointcloud approach and using points to visualize each leaf. However there is a loss of information, because I can't alter the size of the "cubes". Any ideas of a memory efficient approach? In the octovis (octomap visualization tool) it forms a cube by hand and then uses it to form the map, do you think this approach will be good, I am affraid of wasting time on a dead end. I am completely new with osg and did't find anything that really helped me, any ideas? Thanks in advance -- Mit freundlichen Grüßen, Gabriel Alcantara Costa Silva
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