Hi all,

I am writing a Vizkit 3D plugin in order to visualize an octomap with Rock.
My first try was putting a every leaf on a osg:Box, but this was consuming
a lot of memory and crashing the system with relative big maps.

I am currently using an pointcloud approach and using points to visualize
each leaf. However there is a loss of information, because I can't alter
the size of the "cubes".

Any ideas of a memory efficient approach? In the octovis (octomap
visualization tool) it forms a cube by hand and then uses it to form the
map, do you think this approach will be good, I am affraid of wasting time
on a dead end.

I am completely new with osg and did't find anything that really helped me,
any ideas?

Thanks in advance

-- 
Mit freundlichen Grüßen,
Gabriel Alcantara Costa Silva
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