On Thu, Feb 5, 2015 at 11:05 AM, Steffen Planthaber <[email protected]> wrote: > We used to have the MatrixManipulator enabled in vizkit (allowing to > switch camera moced by number keys).
Which is really opaque and was to me really annoying. Each time I wanted to change the manipulator, I had to go inside vizkit3d's code to find out what keys I needed to type (not mentioning the lack of feedback). > I think we can make your Manipulator the default, but add the "old" to > another key so users can easily switch modes. That's what I proposed, with the addition that I've implemented switching the camera manipulator from within vizkit3d's configuration panel and from within ruby scripts. Sylvain _______________________________________________ Rock-dev mailing list [email protected] http://www.dfki.de/mailman/cgi-bin/listinfo/rock-dev
