For the moment, you can work around the issue by copying a bitmap in to /uisimulators/sdl/UI-ipodvideo.bmp. Doesn't really matter which one since by default they're not used at run time.
Dan
For the moment, you can work around the issue by copying a bitmap in to /uisimulators/sdl/UI-ipodvideo.bmp. Doesn't really matter which one since by default they're not used at run time.
Dan