I just saw the addition to the wiki page regarding installing X, etc to
be able to compile the UI simulators.

SDL has a framebuffer backend, so it *may* be possible to get the sims
working without X and all the heavyweight desktop environments (this
would make a much smaller, faster image). As long as the kernel boots
with vesafb and there exists an SDL fbcon package it should work more or
less out of the box.

bk

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