Steve Bavin wrote:

This is a call to all developers who know and understand playback.c. ;-)

Can somebody produce, or point me in the direction of, a basic memory map
showing how the audio buffer is used on SWCODEC targets.

I have a rough, and very probably incorrect outline:

<...>

There are also buffers for the playlist, directory contents, and perhaps a few others. Searching for calls to buffer_alloc should catch all non-playback.c-related dynamic allocations.

Getting all buffer_alloc:s in the right order is a bit tricky (and has been the source of some hard to find bugs), so having documentation over it could certainly help.

  Magnus

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