Steve Bavin wrote:
This is a call to all developers who know and understand playback.c. ;-)
Can somebody produce, or point me in the direction of, a basic memory map
showing how the audio buffer is used on SWCODEC targets.
I have a rough, and very probably incorrect outline:
<...>
There are also buffers for the playlist, directory contents, and perhaps
a few others. Searching for calls to buffer_alloc should catch all
non-playback.c-related dynamic allocations.
Getting all buffer_alloc:s in the right order is a bit tricky (and has
been the source of some hard to find bugs), so having documentation over
it could certainly help.
Magnus