and here is the patch
On 28/05/07, Jonathan Gordon <[EMAIL PROTECTED]> wrote:
hey all,
So there is two ways to fix the settings screen so the left button is
accept instead of cancel..
1) the way the attached patch does it - simple but obviously a hack
2) change the keymap file for every target - apart from the obvious
extra work to do this, it also puts us back in the problem of having 2
seperate contexts for the setting screens (one for this one, and one
for the colour picker/eq/time screens)
so, any major objections to this hacky way of doing it?
Index: apps/settings.c
===================================================================
--- apps/settings.c (revision 13500)
+++ apps/settings.c (working copy)
@@ -1083,7 +1083,7 @@
struct value_setting_data *cb_data,
void (*function)(int))
{
- int action;
+ int action, button;
bool done = false;
struct gui_synclist lists;
int oldvalue;
@@ -1117,6 +1117,12 @@
{
action = get_action(CONTEXT_LIST,TIMEOUT_BLOCK);
+ if (((get_action_statuscode(&button)&ACTION_IGNORING) == 0) &&
+ (button&BUTTON_LEFT))
+ {
+ action = ACTION_STD_OK;
+ }
+
if (action == ACTION_NONE)
continue;
if (gui_synclist_do_button(&lists,action,
@@ -1144,7 +1150,8 @@
*(bool*)variable = gui_synclist_get_sel_pos(&lists) ? true : false;
else *(int*)variable = gui_synclist_get_sel_pos(&lists);
}
- else if (action == ACTION_STD_CANCEL)
+ else if ((action == ACTION_STD_CANCEL) ||
+ (action == ACTION_STD_MENU))
{
if (cb_data->type == INT)
{