alex wallis wrote:
it just takes time with seek, stop, listen, as you have to waste a few seconds after stopping forwrding, to wait for the audio to resume playing, and then you have to listen to it for a second or so, and then resume going forward.
You still have to listen to it for a second or so when doing audible seeking. During that second either it's *not* seeking so if you let go of the key you're really there (in which case it's *exactly* the same as seek-stop-listen-seek) or it is seeking, and if you are are the right place, by the time you let go, you won't be.

Plus for those people who don't want to use audible seeking, and I can understand that some people might not want to, a setting could always be put in place to allow it to be turned on or off.
This doesn't remove the fact that it's a significant added complexity to the playback code. Features do have effects other than the obvious ones. It makes the code harder to maintain, and uses binary size and RAM even for people who won't use the feature.
Besides, Iriver must have had there reasons for thinking it was a good idea, or else why would they have included it in the original firmware?
They could've also simply been wrong.

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