Rafael Carre wrote:
Le Mon, 17 Aug 2009 10:24:16 -0400,
Jeff Goode <jef...@gmail.com> a écrit :
I don't know which targets are likely to fail. And the fact is that
I can't go compiling for each of a few dozen targets. I just don't
have the time for that. Do you have suggestions?
If you fear your commit would break some platform, you could try:
- coldfire (h120)
- sh1 (the player is hwcodec and the others swcodec)
- mips (onda)
- 1 or 2 arm (I always work on Sansa AMS, so I will build one of those
and another PP ARM)
That will cover all the supported archs and different drivers, so it's
a good way to catch most errors.
Thank you. I'll try that.