Rafael Carre wrote:
Le Mon, 17 Aug 2009 10:24:16 -0400,
Jeff Goode <jef...@gmail.com> a écrit :

I don't know which targets are likely to fail.  And the fact is that
I can't go compiling for each of a few dozen targets.  I just don't
have the time for that.  Do you have suggestions?

If you fear your commit would break some platform, you could try:

- coldfire (h120)
- sh1 (the player is hwcodec and the others swcodec)
- mips (onda)
- 1 or 2 arm (I always work on Sansa AMS, so I will build one of those
  and another PP ARM)

That will cover all the supported archs and different drivers, so it's
a good way to catch most errors.
Thank you.  I'll try that.

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