On 01.05.2010, Jeff Goode wrote:

> I'd like to know if there's some way to force SDL to behave
> like a target, with a very small FIFO buffer rather than
> its own large playback buffer, or at least not always
> insist on its being full.  Ideas?

Perhaps just make the mix buffer larger for the sim?

I have no real idea how to get around this while keeping SDL
(and hence portability).



Regards, Jens

Reply via email to