On 01.05.2010, Jeff Goode wrote: > I'd like to know if there's some way to force SDL to behave > like a target, with a very small FIFO buffer rather than > its own large playback buffer, or at least not always > insist on its being full. Ideas?
Perhaps just make the mix buffer larger for the sim? I have no real idea how to get around this while keeping SDL (and hence portability). Regards, Jens
