On 02/02/2012 03:08 PM, Marcin Bukat wrote:
Hello rockboxers,

Following discussion on IRC
(http://www.rockbox.org/irc/log-20120202#12:14:31) I would like to
rise the issue with current state of plugins. We have lots of this,
almost every one have separate keymap (only a few use PLA). Making
plugins to compile is tedious work during porting. In configure you
can disable all plugins but this is not a solution as usually you want
at least test_ family to compile and compiling plugins separately is a
pain. The outcome of IRC discussion is twofold:
1) Rework plugin building so it would be easy to enable particular
plugin on a given target. If someone wants particular plugin he is
welcome to provide a patch.
2) Relax the requirements for target to become stable. I mean we could
agree on minimal subset of plugins (and documentation in manual)
needed for a given port to fulfill stable criteria. Rockbox is about
playing music and not playing games and watching rotating cube after
all.

So I would like You to express your opinion.

Marcin
I'm for solution #2. Anyone that comes to Rockbox for Doom or Rockboy and stays on Rockbox for them is not the target audience. A notice can be put in the manual and on the target's Wiki page about the plugin status, with a reminder that plugins are more like optional "apps" than core components.

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