>>> "Shika Ismail" <[email protected]> 10/1/2009 8:52 am >>> Dear Sir/Mdm ,
Call for Papers, Deadline: October, 30, 2009 6|5January 2010 Issue of ACM Computers in Entertainment (CiE) 6|5http://www.acm.org/pubs/cie/ 6|5 The ACM Computers in Entertainment (CiE) is delighted to announce its new Editors-in-Chief. Effective from January 2010, the new co-editors-in-chief are Prof. Adrian David Cheok of National University of Singapore & Keio University and Prof. Masa Inakage of Keio University. Cheok is an expert in Interactive Embodied Media, Entertainment Computing, Mixed Reality and Cultural Computing; Inakage is an expert in Entertainment Design, Media Art, Digital Cinema, and Computer Graphics. With these appointments, the ACM Computers in Entertainment strengthens and expands its commitment to publication of high quality articles in all areas of entertainment. **We would like to thank Newton Lee for founding the CiE and the great work and stewardship he gave for building up the publication** said Adrian Cheok and Masa Inakage. They further said **It is a vital part of the entertainment industry to link academia to the professional practice of Entertainment Computing. We plan to make a further announcement of ACM CiE expansion project with Dr. Newton Lee in the near future.**. 6|5========================== 6|5Call for Papers: January 2010 Issue 6|5========================== 6|5The focus of CiE 2010 January issue is to gather researchers and practitioners from academia and industry whom are working in multi-disciplinary areas within the computer entertainment field and demonstrate their new contributions. Considering the unexpected high demand for academic paper publications in computer entertainment, we would like to focus a full academic paper segment to preserve the quality of such publications for the 2010 January issue. The academic papers will be subjected to rigorous reviewing process, and be seen as the absolute leading academic publication in the field that creates new genres of entertainment. Topics of interest include but are not limited to: 6|1 Accessibility 6|1 Aesthetics 6|1 Affective Computing 6|1 Ambient Intelligence 6|1 Animation Techniques 6|1 Attention 6|1 Augmented / Mixed Reality 6|1 Avatars and Virtual Community 6|1 Community 6|1 Cultural Computing 6|1 Digital Entertainment and Sports 6|1 Digital Broadcasting/Podcasting 6|1 Digital Cinema 6|1 Elderly Entertainment 6|1 Empathy 6|1 Entertainment Design Theory 6|1 Experience Design 6|1 Funology 6|1 Graphics Techniques 6|1 Human-Robots Interaction 6|1 Interaction Design 6|1 Interactive Computer Graphics 6|1 Interactive Theatre 6|1 Internet Networking Media 6|1 Learning and Children 6|1 Location-Based Entertainment 6|1 Metaverse 6|1 Mixed Media 6|1 Mobile Entertainment 6|1 Multimodal Interaction 6|1 Narratives / Digital Storytelling 6|1 New Gaming Audiences 6|1 Novel interfaces 6|1 Pervasive and Online Games 6|1 Physical Computing 6|1 Robotic Love and Affection 6|1 Simplicity 6|1 Situativity 6|1 Smart Gadgets and Toys 6|1 Social Impact 6|1 Social Networking 6|1 Sound and Music 6|1 Synesthetic Entertainment 6|1 Tangible Interfaces 6|1 User Interfaces 6|1 Visual Effects 6|1 Virtual Reality NEW FOR 2010! Apart from high-quality academic papers, we plan to have a section for multimedia submissions to be published as a separate on line segment. One page abstract should be provided with all the multimedia submissions. However, a strict reviewing protocol will be administered for the following topics: 6|1 Novel / research game submission (submission of fully completed and running games) 6|1 Game art submissions (entertainment art works in mixed media formats) 6|1 New sounds or music related to entertainment computing 6|1 "Video papers" - video showing new research or work (using video as the new genre for expressing research works) Authors The Magazine*¯s focus is to provide a forum for researchers from academia and industry-researchers who are working in multi-disciplinary areas within the field of computer entertainment to publish their new contributions. The authors for the magazine will include computer scientists, academic scholars, technology strategists, interaction designers, and anyone working on computer technology in the field of entertainment computing. 6|5 Guideline for Authors Papers and multimedia submissions should be submitted to the editors-in-chief online via the ACM manuscript management system at http://mc.manuscriptcentral.com/cie. Manuscripts should contain no more than 15,000 words. Multimedia submission should contain one page extended abstract. Submissions should include the submission title, abstract, keywords, classification and general terms (refer to http://www.acm.org/class/1998/ for details), name of authors, their affiliation, email, and postal address. The language for the journal is English. Reviewers Editors-in-Chief would like to invite you to be part of the core team of 'reviewers' to help ACM Computers in Entertainment from 2010. Please contact co-editor, Adrian David Cheok [[email protected]] to participate as a reviewer of ACM CiE. 6|5================== 6|5Editorial Board 6|5================== Co-Editors-in-Chief from January 2010 6|5--------------------- 6|5Adrian David Cheok [[email protected]] Masa Inakage [[email protected]] Information Director Owen Noel Newton Fernando [[email protected]] WWW Administrator Miyuru Dayarathne [[email protected]] Co-editors and Advisors Besides Co-editors and Advisors of ACM Computers in Entertainment (CiE) magazine, Co-Editors-in-Chief would like to appoint leading researchers, who work closely in the field of entertainment research and industry as board members. List of board members will be published soon in CiE website.
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