--- Gogo <[EMAIL PROTECTED]> wrote: > > according to GDB, the pointer 'argument' is null. and I > think this is causing the Seg fault but, I cannot figure out > where the null is coming from since im typing something > in...after some exploration, it seems to crash after you > reference something that doesnt exist...with goto or stat, > trans works for nonexistant things and so so the similar > spells but it also crashes if you remove eq, putting it on > is ok, getting it zapped off is ok, just when you remove. > > since there is no mob named forest: > heres my variables, crashed after i entered 'goto forest': > argument (char *) 0x0 > arg (char *) 0x263e1cc "forest" > argument (char *) 0x0 > arg (char *) 0x263e1cc "forest" > pdot (char *) 0x0 > number 77172002 > > after i typed 'rem tiny': > argument (char *) 0x0 > arg (char *) 0x263e26c "" > argument (char *) 0x0 > arg (char *) 0x263e26c "" > pdot (char *) 0x0 > number 77172649
Can you show how you are calling number_argument in the above cases? you're crashing because it's trying to do a strcpy with one of the perameters being NULL.. ~Kender ===== -----BEGIN GEEK CODE BLOCK----- Version 3.1 GCS/L/C/O d-(+) s++:+ a-- C+++$>++++ UBLS++++$ P+++(--)$ L++>+++ E--- W+>++$ N !o K? w(--) !O M- !V PS+ PE(++) Y+ PGP->+ t- 5 X+() R(+) tv+@ b++(+++) !DI+++ D G(-) e>+++$ h---() r+++ y+++ ------END GEEK CODE BLOCK------ __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com

