Thanks for the Help File! Excellant.
Dantin
----- Original Message -----
From: "Angel of Death" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 20, 2001 1:07 PM
Subject: Re: Social Editor
> 92 SOCEDIT~
>
> Syntax:
>
> socedit delete <social>
> socedit new <social>
> socedit show <social>
> socedit <string-name> <social> [string]
>
> SOCEDIT allows online creation, deletion and editting of socials.
>
> SOCEDIT DELETE <social> deletes that social. The deletion is
irrecoverable,
> save for restoring a backup file, so use this command with great care!
>
> SOCEDIT NEW <social> creates a new, empty social.
>
> SOCEDIT SHOW <social> shows all of the strings for that social.
>
> SOCEDIT <string-name> <social> [string] changes a certain of the 7 strings
> that
> make up a social. If you leave out the string, no message will be sent to
> the involved characters.
>
> There are 7 strings that make up a social:
>
> cnoarg: Sent to character when no argument typed. E.g. X types HUG and
sees:
> Hug whom?
>
> onoarg: Sent to others in the room when no argument is given. In the case
of
> HUG, it is an empty string, so that nothing is shown if a player types HUG
> by itself.
>
> cfound: Sent to the character if a target is found. E.g. X types HUG Y:
> You hug Y.
>
> vfound: Sent to the victim. E.g. X types HUG Y, and Y sees:
> X hugs you.
>
> ofound: Sent to others in room, if target is found. E.g. X types HUG Y.
> Everyoune but X and Y see:
> X hugs Y.
>
> cself: Sent to the character if she uses the social on herself. E.g. X
types
> HUG X :
> You hug yourself.
>
> oself: Sent to others in room when a player uses a social on herself:
> X hugs herself in a vain attempt to get friendship.
>
> To get the player names and sexes correct, you need to use those macros:
>
> $n - name of player
> $e - he, she or it, depending on sex of player
> $m - him, her or it, depending on sex of player
> $s - his, her or its, depending on sex of player.
>
> For the victim, just use the uppercase version. E.g. $N is the name of the
> victim, $E is he, she or it depending on victim's sex etc.
>
> So, to make a new social called 'epoke' which would poke eyes out, you
would
> do the following:
>
> SOCEDIT NEW epoke
> SOCEDIT cnoarg epoke Poke whose eyes out? (message sent to player)
> SOCEDIT cfound epoke You poke $N's eyes out!
> SOCEDIT vfound epoke $n pokes your eyes out! Ouch..
> SOCEDIT ofound epoke $n pokes $N's eyes out!
> SOCEDIT cself epoke Being bored, you poke your own eyes out.
> SOCEDIT oself epoke $n pokes $s eyes out!
>
> To get more examples, type SOCEDIT SHOW <social-name> to see one of the
> existing socials.
>
> Online social editting - (c) 1996,97 Erwin S. Andreasen
> <[EMAIL PROTECTED]>
> ~
>
>
> >From: "Stainless" <[EMAIL PROTECTED]>
> >To: "ROM Mailing List" <[email protected]>
> >Subject: Social Editor
> >Date: Mon, 19 Nov 2001 21:04:49 -0700
> >
> >Could someone send me an e-mail stating exactly how social editor should
> >work? It looks pretty easy but I know your suppost to use $ wildcards to
> >depict name and gender statements or something to that effect. There was
no
> >help file to modify so I'm going to type one up. Thanks in advance.
Please
> >disreguard my last message about the social editor not working. I simply
> >didn't understand its work up. Now everything is apparent.
> >
> > Dantin
> >
> >
> >
> >--
> >ROM mailing list
> >[email protected]
> >http://www.rom.org/cgi-bin/mailman/listinfo/rom
>
>
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