It's not the color patch itself, it's the person doing the patching. The colour patch won't EVER go in clean unless the mud's 100% stock, but it WILL go in, and it WILL compile on rom. I know this because I've repeatedly done this. Again, if you have no clue what you're doing with code, it's advisable that you don't mess with it. Things can be very very nasty if you do. >undefined reference to `send_to_char' This is telling you that the send_to_char function is not valid, or defined. Go through the patch, find the function send_to_char and put it into comm.c, or wherever it's supposed to be.
Now, if you've GOT that function declared in comm.c, or act_comm.c, and it's STILL giving you errors, but compiling, add the declare for the function in merc.h. ------------------------------------------- TJW: Head tech, Dreamless Realms Mud Personal: http://twhiting.kyndig.com Mud: http://drealms.kyndig.com Snippets http://drealms.kyndig.com/snippets Telnet telnet://drealms.kyndig.com:9275 The OLC2 Pages http://olc.kyndig.com ------------------------------------------- -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of TandonMiir Sent: Thursday, January 10, 2002 8:08 PM To: [email protected] Subject: Fw: Colour Patches... Evil >_< Hrmmm... Patched by hand, and now I get the sense that something in Lope's patch doesn't agree with ROM... The compiler is getting caught up on the do_delete function in act_comm.c rom24/src/act_comm.c:83: undefined reference to `send_to_char' I'm recieving one of those for each call of send_to_char in do_delete. Hrmmm...

